Ok, after running a search through my NAS this is the some of the more popular stuff I've submitted over the years. Feel free to use any of it.
Some of this stuff (especially the simpler games) were written for the QB64 class I used to teach in high school.
Ritchies Code.ZIP
-- Games
---- BadBox - A simple game that shows off collision detection (for QB64 class)
---- BadBox Revenge - an advanced version of BadBox showing how to do rotation and angular math (for QB64 class)
---- Classroom Jeopardy - A Jeopardy game I wrote to use in the classroom. Needs teacher input to play, not a stand alone game.
---- FlappyBird - Yep, I cloned Flappy Bird on a Saturday afternoon. Used in QB64 class.
---- Frogger - A clone of the coin-op Frogger. 95% complete (not all levels finished)
---- HangMan - A screen 0 hangman game. Two version, one with and one without subroutines. (for QB64 class)
---- Kaboom - My attempt at a clone of Kaboom by activision for the Atari 2600 (requires SDL version of QB64, uses MIDI files)
---- MineSweeper - A clone of Microsoft's Mine Sweeper game.
---- PacMan - A clone of the coin-op PacMan game. 80% complete, no collision detection implemented yet.
---- QB64 Asteroids - An asteroids clone I made to test the sprite library I created.
---- QB64 Invaders - A space Invaders clone I made to test the sprite library I created.
---- QB64 Pong - A Pong clone created for the QB64 class.
---- QB64 Simon - A clone of the 1980's Simon electronic game.
---- QBZerk - A clone of the coin-op game Berzerk from 1980 by Stern
---- Space Invaders - A true clone of the coin-op game Space Invaders (98% complete)
---- Super Mario Jump - A silly little game created for the QB64 class.
---- Super Megabug - The game I was working on in QB45 when I discovered QB64 (required SLD version of QB64, uses MIDI files)
---- Widescreen Asteroids - An asteroids clone I wrote with enhancements I felt should be in the original.
-- Libraries
---- Button - A button library with included documentation.
---- Graphics Line Input - A graphical line input command library with included documentation.
---- Menu - A library for creating Windows style menus in QB64 with included documentation.
---- Sprite - The sprite library I wrote back in 2011 with included documentation.
-- Misc
---- Hocus Pocus - A graphics demo showing how to create soft particle effects.
---- iOS Clone - An icon drag and drop thingy I was working on. Reminds me of how you can move icons around in iOS (iPad, iPhone, etc..)
---- LED Maker - An LED sign maker
---- MrSmiley - Shows the difference between INKEY$ and _KEYDOWN (made for QB64 class)
---- Physics - A couple physics demos showing circles bouncing off each other (think pool balls)
-- QB45
---- Etch a Sketch - An Etch a Sketch I made back in 2006 before QB64. I'm from Ohio, Etch a Sketch was invented in Ohio. I had to :-)
Download from here:
https://www.qb64sourcecode.com/RitchiesCode.zipCan't attach for some reason.