Author Topic: 🎄🎁✨ Holiday Season - are you ready to code?  (Read 39010 times)

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Offline SierraKen

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Re: 🎄🎁✨ Holiday Season - are you ready to code?
« Reply #15 on: December 07, 2020, 12:13:21 pm »
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  • Thanks Felippe :).

    Offline Pete

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #16 on: December 08, 2020, 12:12:00 am »
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  • What's more rewarding than having your work featured for the whole community to gasp in awe?

    $1.25 American.
    Want to learn how to write code on cave walls? https://www.tapatalk.com/groups/qbasic/qbasic-f1/

    Offline bplus

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #17 on: December 08, 2020, 07:40:24 pm »
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  • OK some pine trees in winter:
    Code: QB64: [Select]
    1. _TITLE "Pine Trees mod, any key for another scene..." ' b+ 2020-12-08   mod from
    2. 'Original IFS fractal by Andy Amaya   copy 2019-12-09
    3. 'ap3-191209-216
    4.  
    5. CONST nTrees = 3, sy = 424
    6. REDIM SHARED ox(1 TO nTrees), oy(1 TO nTrees), sx(1 TO nTrees)
    7. SCREEN _NEWIMAGE(800, 600, 32)
    8. COLOR , &HFFFFFFFF
    9.     CLS
    10.     FOR y = 0 TO _HEIGHT
    11.         LINE (0, y)-(_WIDTH, y), Ink~&(&HFF332266, &H88FFFFFF, y / _HEIGHT)
    12.     NEXT
    13.     FOR i = 1 TO nTrees
    14.         NewTree i
    15.     NEXT
    16.     FOR t = 1 TO nTrees
    17.         FOR i = 0 TO 40000 ' orig 1 million
    18.             SELECT CASE RND
    19.                 CASE 0 TO .60
    20.                     nx = -0.858985 * lastX + 0.008944 * lastY + 0.092336
    21.                     ny = 0.012263 * lastX + 0.84816 * lastY + -0.04103
    22.                 CASE .60 TO .96
    23.                     nx = -0.373759 * lastX + -0.353068 * lastY + 0.296535
    24.                     ny = 0.353068 * lastX + -0.373759 * lastY + 0.704598
    25.                 CASE ELSE
    26.                     nx = 0.010276 * lastX + 0 * lastY + 0.053328
    27.                     ny = -0.05138 * lastX + 0.313416 * lastY + 0.576552
    28.             END SELECT
    29.             IF i > 36000 THEN
    30.                 PSET (nx * sx(t) + ox(t), ny * sy + oy(t)), &HFFFFFFFF
    31.             ELSEIF i > 30 THEN
    32.                 PSET (nx * sx(t) + ox(t), ny * sy + oy(t)), &HFF116611
    33.             END IF
    34.             lastX = nx
    35.             lastY = ny
    36.         NEXT
    37.     NEXT
    38.     SLEEP
    39.  
    40. SUB NewTree (i)
    41.     ox(i) = RND * (_WIDTH - 300)
    42.     oy(i) = RND * 100 + 150
    43.     sx(i) = RND * 300 + 624
    44.  
    45. SUB cAnalysis (c AS _UNSIGNED LONG, outRed, outGrn, outBlu, outAlp)
    46.     outRed = _RED32(c): outGrn = _GREEN32(c): outBlu = _BLUE32(c): outAlp = _ALPHA32(c)
    47.  
    48. FUNCTION Ink~& (c1 AS _UNSIGNED LONG, c2 AS _UNSIGNED LONG, fr##)
    49.     DIM R1, G1, B1, A1, R2, G2, B2, A2
    50.     cAnalysis c1, R1, G1, B1, A1
    51.     cAnalysis c2, R2, G2, B2, A2
    52.     Ink~& = _RGB32(R1 + (R2 - R1) * fr##, G1 + (G2 - G1) * fr##, B1 + (B2 - B1) * fr##, A1 + (A2 - A1) * fr##)
    53.  

     
    Pine trees mod.PNG

    Offline bplus

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #18 on: December 08, 2020, 09:36:51 pm »
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  • Word Search for Christmas 2020:

    No input files, the list is internal but this code outputs 3 txt files:
    1. A word List
    2. A Letters Grid to Search Words in
    3. A Solution of where the words are.
    All these are text files that you can print out from your favorite Text Editor. These files are supplemental paper versions, the game itself you can play entirely on the computer.

    "Make it beautiful"  ;-))   Well if sound of kids busy with a puzzle is beautiful this might fill the bill. :)

    Code: QB64: [Select]
    1. _TITLE "Word Search for Christmas 2020" 'by b+ mod 2020-12-06 modified from:
    2. ' Puzzle Builder #4 sort lists 2020-12-05.bas but no input files!
    3. ' 3 output files will be created in case you want kids the play same game from:
    4. ' 1. A list of search words
    5. ' 2. The Letter Puzzle grid
    6. ' 3. Solution of words start location and direction.
    7.  
    8. DEFLNG A-Z
    9. CONST AscA = 97, WordLengthLimit = 15
    10. CONST ScreenWidth = 1000, ScreenHeight = 640
    11.  
    12. TYPE WordSearch 'having trouble tracking all Global shared variables for puzzle so here is that container
    13.     FileTheme AS STRING ' the theme name for + " Word List.txt" file we are doing
    14.     GridSide AS LONG ' number of letters per side of square grid
    15.     GridSideM1 AS LONG ' grid size - 1
    16.     GridSideP2M1 AS LONG ' grid size ^ 2 - 1
    17.     GridLabel AS STRING ' top and side labeling of letters grid
    18.     NumWords AS LONG ' number of words
    19.     PlaceWordIndex AS LONG ' current index of word we are working
    20.     NumPlacedWords AS LONG ' current number of placed words
    21.     NumUnplacedWords AS LONG 'count the disasters
    22.     UnfilledCellF AS LONG 'there are still unfilled cells F = Flag
    23.     NumBestPlacedWords AS LONG ' best number of placed words here is goal  = NumWords
    24.     Filler AS STRING
    25.  
    26. TYPE WordType
    27.     S AS STRING ' the word  S for String
    28.     Len AS LONG ' it's length
    29.     Placed AS LONG
    30.     X AS LONG ' placements
    31.     Y AS LONG
    32.     D AS LONG ' direction 0 to 7 ie  North, NorthEast, East, SouthEast... NorthWest
    33.  
    34. REDIM SHARED WS AS WordSearch ' this is all shared variables of puzzle in a container
    35. REDIM SHARED Words(1 TO 250) AS WordType ' essential info about each search word
    36. REDIM SHARED AscWord(1 TO 250, WordLengthLimit) ' break the word done to ASC numbers for each letter, speed up processing
    37. REDIM SHARED BestWords(1 TO 250) AS WordType ' best set of words placed
    38. REDIM SHARED AscLetters(0 TO WS.GridSideM1, 0 TO WS.GridSideM1) ' this is the ASC of the letters on the grid
    39. REDIM SHARED AscBestLetters(0 TO WS.GridSideM1, 0 TO WS.GridSideM1) ' this is the ASC of the letters in the Best grid using the most words
    40. REDIM SHARED DX(0 TO 7), DY(0 TO 7), DString$(0 TO 7) ' these are direction "adders" to x, y position to search in directions
    41. REDIM SHARED DirectionTotals(0 TO 7) ' check direction counts for quality puzzle.
    42.  
    43.  
    44. '======================================= Word Search File Base Name and Grid Size ================================================
    45.  
    46. '   Make your word list file with: Some base name for theme + " Word List.txt"
    47.  
    48. ' test file 2 Richard Frost started this theme to test his puzzles from which I learned much :)
    49. 'WS.FileTheme = "Elements" ' add suffix to your file " Word List.txt"    <<<<<<<<<<<<<<<<<<<<<<<<<    Input
    50. 'WS.GridSide = 30 ' <<<<<<<<<<<<<<<<<<<<<<<<<    Input later    30 the maximum grid size
    51. 'WS.Filler = "bplus" ' <<<<<<<<<<<<<<< Input a personalization to hide in the puzzle
    52.  
    53. ' test file 1  The reason this Word Builder was Built! for the naughty and nice nephews and nieces.
    54. WS.FileTheme = "Christmas 2020" 'add suffix to your file " Word List.txt"   <<<<<<<<<<<<<<<<<<<<<<<<<    Input
    55. WS.GridSide = 19 ' <<<<<<<<<<<<<<<<<<<<<<<<<    Input later    30 the maximum grid size
    56. WS.Filler = "SECRET" ' <<<<<<<<<<<<<<< Input a personalization to hide in the puzzle
    57.  
    58. '' test file 3  check a tiny puzzle
    59. 'WS.FileTheme = "The First Four Elements"
    60. 'WS.GridSide = 5 ' <<<<<<<<<<<<<<<<<<<<<<<<<    Input later    30 the maximum grid size
    61. 'WS.Filler = "BPLUS" ' <<<<<<<<<<<<<<< Input a personalization to hide in the puzzle
    62.  
    63. SCREEN _NEWIMAGE(ScreenWidth, ScreenHeight, 32)
    64. _DELAY .25
    65.  
    66. DIM try, c, r, y$, puzzleFiled
    67.  
    68. InitializeOnce
    69. WHILE try < 100 'for long runs uncomment BEEP
    70.     try = try + 1
    71.     RestartPuzzleFill
    72.     IF WS.PlaceWordIndex > 0 THEN ShowPuzzle
    73.     WHILE WS.PlaceWordIndex < WS.NumWords
    74.         WS.PlaceWordIndex = WS.PlaceWordIndex + 1
    75.         WS.UnfilledCellF = 0 ' set F that all are filled
    76.         PlaceWord
    77.         IF WS.UnfilledCellF = 0 OR (WS.NumPlacedWords = WS.NumWords) THEN EXIT WHILE
    78.     WEND
    79.     LOCATE 2, 1: PRINT "Try:"; try
    80.     IF try MOD 25 = 0 THEN _DISPLAY: ShowBestPuzzle
    81.     IF WS.NumPlacedWords > WS.NumBestPlacedWords THEN 'copy Letters$ into Best$
    82.         REDIM AscBestLetters(0 TO WS.GridSideM1, 0 TO WS.GridSideM1)
    83.         FOR r = 0 TO WS.GridSideM1
    84.             FOR c = 0 TO WS.GridSideM1
    85.                 AscBestLetters(c, r) = AscLetters(c, r)
    86.             NEXT
    87.         NEXT
    88.         WS.NumBestPlacedWords = WS.NumPlacedWords
    89.  
    90.         FOR r = 1 TO WS.NumWords '                 copy everything because we shuffle each time
    91.             BestWords(r).S = Words(r).S: BestWords(r).Len = Words(r).Len: BestWords(r).Placed = Words(r).Placed
    92.             BestWords(r).X = Words(r).X: BestWords(r).Y = Words(r).Y: BestWords(r).D = Words(r).D
    93.         NEXT
    94.         Sort BestWords()
    95.         IF WS.NumBestPlacedWords = WS.NumWords THEN '    automatic file if all words positioned in puzzle
    96.             ShowBestPuzzle
    97.             LOCATE 37, 1: PRINT " After "; TS$(try); " tries, this complete puzzle was made."
    98.             FilePuzzle
    99.             LOCATE 39, 1: PRINT " Puzzle Filed, next up is word search.";
    100.             LOCATE 40, 1: PRINT "      press any to continue.";
    101.             puzzleFiled = -1
    102.             LOCATE 1, 1
    103.             _DISPLAY
    104.             SLEEP
    105.             EXIT WHILE
    106.         END IF
    107.     END IF
    108. IF puzzleFiled = 0 THEN
    109.     ShowBestPuzzle
    110.     LOCATE 37, 1: PRINT " After "; TS$(try); " tries, this was best puzzle."
    111.     _DISPLAY
    112.     LOCATE 38, 1: INPUT " Enter y for yes, to save the best to file."; y$
    113.     IF y$ = "y" THEN
    114.         FilePuzzle
    115.         LOCATE 39, 1: PRINT " Puzzle Filed.";
    116.     END IF
    117.     LOCATE 40, 1: PRINT " Next up is word search, press any to continue.";
    118.     LOCATE 1, 1
    119.     _DISPLAY
    120.     SLEEP
    121.  
    122. ' Now to find words in our best puzzle
    123. DIM bestPuz, mx, my, mb, mIndex, wIndex, cnt, hx, hy, wd, sx, sy, navX$, navY$, navD$, i
    124.  
    125. ShowBestPuzzle 'get a snapshot
    126. bestPuz = _NEWIMAGE(ScreenWidth, ScreenHeight, 32)
    127. _PUTIMAGE , 0, bestPuz
    128. WHILE _KEYDOWN(27) = 0
    129.     _PUTIMAGE , bestPuz, 0
    130.     LOCATE 38, 1: PRINT "Move mouse over a word to find."
    131.     mb = _MOUSEBUTTON(1) 'wait for a word to be clicked
    132.     mx = INT(_MOUSEX / 8) + 1: my = INT(_MOUSEY / 16) + 1
    133.     IF mx >= 65 AND mx <= 84 THEN
    134.         mIndex = my
    135.     ELSEIF mx >= 85 AND mx <= 104 THEN
    136.         mIndex = my + 40
    137.     ELSEIF mx >= 105 AND mx <= 125 THEN
    138.         mIndex = my + 80
    139.     ELSE
    140.         mIndex = 0
    141.     END IF
    142.     wIndex = 0: cnt = 0 '                 convert mIndex to wIndex of BestWords
    143.     FOR i = 1 TO WS.NumWords
    144.         IF BestWords(i).Placed THEN
    145.             cnt = cnt + 1
    146.             IF cnt = mIndex THEN wIndex = i: EXIT FOR
    147.         END IF
    148.     NEXT
    149.     IF wIndex THEN
    150.         IF Found(BestWords(wIndex).S, hx, hy, wd) THEN 'high lite it black, yellow
    151.             ConvertCR2Screen hx, hy, sx, sy '    tranlate array location to screen location and navigate column, row
    152.             ConvertCR2Nav hx, hy, wd, navX$, navY$, navD$
    153.             LOCATE 38, 1: PRINT BestWords(wIndex).S; " found at ("; navX$; ", "; navY$; ") going "; navD$
    154.             COLOR &HFF0000BB, &HFFFFFF00
    155.             LOCATE sy, sx: PRINT CHR$(AscBestLetters(hx, hy));
    156.             FOR i = 2 TO BestWords(wIndex).Len
    157.                 hx = hx + DX(wd): hy = hy + DY(wd)
    158.                 ConvertCR2Screen hx, hy, sx, sy
    159.                 LOCATE sy, sx: PRINT CHR$(AscBestLetters(hx, hy));
    160.             NEXT
    161.             COLOR &HFFFFFFFF, &HFF000000
    162.         ELSE
    163.             LOCATE 38, 1: PRINT "Sorry, something is screwed up!";
    164.         END IF
    165.     END IF
    166.     _DISPLAY
    167.     _LIMIT 60
    168.  
    169. SUB InitializeOnce ' everything that needs to be done once to get going
    170.     REDIM wd$, i, j, fName$, pLine$
    171.  
    172.     'new order to favor diagonals placements first if possible
    173.     DX(0) = 1: DY(0) = 0: DString$(0) = "East"
    174.     DX(1) = 0: DY(1) = 1: DString$(1) = "South"
    175.     DX(2) = -1: DY(2) = 0: DString$(2) = "West"
    176.     DX(3) = 0: DY(3) = -1: DString$(3) = "North"
    177.     DX(4) = -1: DY(4) = 1: DString$(4) = "South West"
    178.     DX(5) = -1: DY(5) = -1: DString$(5) = "North West"
    179.     DX(6) = 1: DY(6) = 1: DString$(6) = "South East"
    180.     DX(7) = 1: DY(7) = -1: DString$(7) = "North East"
    181.  
    182.     WS.GridSideM1 = WS.GridSide - 1
    183.     WS.GridSideP2M1 = WS.GridSide * WS.GridSide - 1
    184.     WS.GridLabel = MID$("   0 1 2 3 4 5 6 7 8 9 a b c d e f g h i j k l m n o p q r s t u v w x y z", 1, WS.GridSide * 2 + 2)
    185.  
    186.     WS.NumWords = 0
    187.     WHILE wd$ <> "YULETIDE"
    188.         READ wd$
    189.         wd$ = _TRIM$(UCASE$(wd$))
    190.         IF LEN(wd$) <= WordLengthLimit AND wd$ <> "" THEN
    191.             WS.NumWords = WS.NumWords + 1
    192.             Words(WS.NumWords).S = wd$
    193.         END IF
    194.     WEND
    195.     Sort Words()
    196.     FOR j = 1 TO WS.NumWords
    197.         FOR i = 1 TO LEN(Words(j).S)
    198.             Words(j).Len = LEN(Words(j).S)
    199.             AscWord(j, i) = ASC(Words(j).S, i)
    200.         NEXT
    201.     NEXT
    202.  
    203.     REDIM AscLetters(0 TO WS.GridSideM1, 0 TO WS.GridSideM1) 'now that we have the right size
    204.  
    205.     'Now make a Sorted Word List file of up to 3 Columns of 40 words from the capitalized, trimmed, sorted word list
    206.     fName$ = WS.FileTheme + " Sorted 3 Column Search Words.txt"
    207.     OPEN fName$ FOR OUTPUT AS #1
    208.     FOR i = 1 TO 40
    209.         pLine$ = SPACE$(60)
    210.         IF i <= WS.NumWords THEN MID$(pLine$, 1, 20) = TS$(i) + ") " + Words(i).S
    211.         IF i + 40 <= WS.NumWords THEN MID$(pLine$, 21, 20) = TS$(i + 40) + ") " + Words(i + 40).S
    212.         IF i + 80 <= WS.NumWords THEN MID$(pLine$, 41, 20) = TS$(i + 80) + ") " + Words(i + 80).S
    213.         PRINT #1, pLine$
    214.     NEXT
    215.     CLOSE #1
    216.     EXIT SUB
    217.  
    218.     DATA baby,bethlehem,cards,carols,coal,cookies,december,decorate,eggnog,elf,eve,festivities,garland,gifts,green
    219.     DATA grinch,holiday,holly,joseph,joy,lights,mary,magi,manger,nativity,ornaments,poinsettia,red,reindeer,rudolph
    220.     DATA santa,scrooge,shepherd,sleigh,star,stockings,tidings,tinsel,tree,toys,wreath,mistletoe,candycane,angel
    221.     DATA chimney,fruitcake,gingerbread,greetings,goodwill,jingle,jolly,noel,naughty,nice,party
    222.     DATA partridge,ribbon,bow,helpers,sweater,wrap,vacation,workshop,yuletide
    223.  
    224. SUB RestartPuzzleFill
    225.     DIM i, j, k, r, c
    226.  
    227.     WS.PlaceWordIndex = 0
    228.     WS.NumUnplacedWords = 0 'count the disasters
    229.     WS.NumPlacedWords = 0
    230.     FOR i = 1 TO WS.NumWords 'clear positions of words
    231.         Words(i).Placed = 0: Words(i).X = -1: Words(i).Y = -1: Words(i).D = -1
    232.     NEXT
    233.     FOR r = 0 TO WS.GridSideM1 ' clear the letter numbers
    234.         FOR c = 0 TO WS.GridSideM1
    235.             AscLetters(c, r) = 32
    236.         NEXT
    237.     NEXT
    238.     FOR i = WS.NumWords TO 2 STEP -1 'shuffle the list of Words to load
    239.         r = INT(RND * i) + 1
    240.         SWAP Words(i), Words(r)
    241.         FOR j = 0 TO WordLengthLimit
    242.             SWAP AscWord(i, j), AscWord(r, j)
    243.         NEXT
    244.     NEXT
    245.     i = 0
    246.     WHILE i < WS.NumWords - 1 'order by word length
    247.         i = i + 1
    248.         FOR j = i + 1 TO WS.NumWords
    249.             IF Words(j).Len > Words(i).Len THEN
    250.                 SWAP Words(i), Words(j)
    251.                 FOR k = 0 TO WordLengthLimit
    252.                     SWAP AscWord(i, k), AscWord(j, k)
    253.                 NEXT
    254.             END IF
    255.         NEXT
    256.     WEND
    257.  
    258. SUB ShowPuzzle 'this was needed to make sure finding the best puzzle was working correctly
    259.     DIM i, x, y, cnt, notPlaced$, cntUnplaced
    260.     notPlaced$ = ""
    261.     CLS
    262.     LOCATE 1, 1: PRINT WS.GridLabel$
    263.     FOR i = 3 TO 2 + WS.GridSide
    264.         LOCATE i, 1: PRINT MID$(WS.GridLabel$, i * 2 - 2, 1);
    265.     NEXT
    266.     FOR y = 0 TO WS.GridSide - 1
    267.         FOR x = 0 TO WS.GridSide - 1
    268.             LOCATE y + 3, 2 * x + 4: PRINT CHR$(AscLetters(x, y))
    269.         NEXT
    270.     NEXT
    271.     FOR i = 1 TO WS.PlaceWordIndex
    272.         IF Words(i).Placed THEN
    273.             cnt = cnt + 1
    274.             IF cnt <= 40 THEN
    275.                 LOCATE cnt, 65: PRINT TS$(cnt); " "; Words(i).S;
    276.             ELSEIF cnt <= 80 THEN
    277.                 LOCATE cnt - 40, 85: PRINT TS$(cnt); " "; Words(i).S;
    278.             ELSEIF i <= 120 THEN
    279.                 LOCATE cnt - 80, 105: PRINT TS$(cnt); " "; Words(i).S;
    280.             END IF
    281.         ELSE
    282.             cntUnplaced = cntUnplaced + 1
    283.             notPlaced$ = notPlaced$ + Words(i).S + " "
    284.         END IF
    285.     NEXT
    286.     LOCATE 36, 1: PRINT "Words placed:"; WS.NumPlacedWords
    287.     LOCATE 37, 1: PRINT "Unplaced: "; WS.NumUnplacedWords
    288.     LOCATE 38, 1: PRINT "Not placed words: "; notPlaced$; cntUnplaced
    289.     LOCATE 39, 1: PRINT "Last word: "; TS$(WS.PlaceWordIndex); " "; Words(WS.PlaceWordIndex).S;
    290.     'SLEEP
    291.  
    292. SUB PlaceWord
    293.     DIM bestScore, headScore, tailScore, y, x, d, b1, b2, i, spaceHeadF, spaceTailF
    294.  
    295.     bestScore = -1 ' going through entire array of AscLetters try every direction looking for best score = placement
    296.     FOR y = 0 TO WS.GridSideM1
    297.         FOR x = 0 TO WS.GridSideM1
    298.             spaceHeadF = 0 'every new word do this must be certain we have at least one cell empty
    299.             IF AscWord(WS.PlaceWordIndex, 1) = AscLetters(x, y) OR AscLetters(x, y) = 32 THEN
    300.                 IF AscWord(WS.PlaceWordIndex, 1) = AscLetters(x, y) THEN headScore = 15
    301.                 IF AscLetters(x, y) = 32 THEN headScore = 0: WS.UnfilledCellF = -1: spaceHeadF = -1 'no points for blanks but may proceed
    302.                 FOR d = 0 TO 7
    303.                     spaceTailF = 0: tailScore = 0
    304.                     b1 = x + DX(d) * (Words(WS.PlaceWordIndex).Len - 1) >= 0 AND x + DX(d) * (Words(WS.PlaceWordIndex).Len - 1) <= WS.GridSideM1
    305.                     b2 = y + DY(d) * (Words(WS.PlaceWordIndex).Len - 1) >= 0 AND y + DY(d) * (Words(WS.PlaceWordIndex).Len - 1) <= WS.GridSideM1
    306.                     IF b1 AND b2 THEN 'we're in
    307.                         FOR i = 2 TO Words(WS.PlaceWordIndex).Len
    308.                             IF AscWord(WS.PlaceWordIndex, i) = AscLetters(x + DX(d) * (i - 1), y + DY(d) * (i - 1)) THEN
    309.                                 tailScore = tailScore + 10 + (d <= 3) * -1 + (d > 3) * -(INT(RND * 4) + 1)
    310.                             ELSEIF AscLetters(x + DX(d) * (i - 1), y + DY(d) * (i - 1)) = 32 THEN
    311.                                 WS.UnfilledCellF = -1
    312.                                 spaceTailF = -1
    313.                                 tailScore = tailScore + (d > 1) * -1 + (d > 3) * -1 + (d > 6) * -.5
    314.                             ELSE
    315.                                 GOTO skip
    316.                             END IF
    317.                         NEXT
    318.                         IF headScore + tailScore > bestScore AND (spaceHeadF OR spaceTailF) THEN 'make sure placing word over at least one empty spot
    319.                             Words(WS.PlaceWordIndex).X = x: Words(WS.PlaceWordIndex).Y = y: Words(WS.PlaceWordIndex).D = d
    320.                             bestScore = headScore + tailScore 'local
    321.                         END IF
    322.                     END IF
    323.                     skip:
    324.                 NEXT
    325.             END IF
    326.         NEXT
    327.     NEXT
    328.     'BEEP
    329.     IF bestScore > -1 THEN 'we have a good place for this word put it there and update stuff
    330.         FOR i = 1 TO Words(WS.PlaceWordIndex).Len
    331.             AscLetters(DX(Words(WS.PlaceWordIndex).D) * (i - 1) + Words(WS.PlaceWordIndex).X,_
    332.              DY(Words(WS.PlaceWordIndex).D) * (i - 1) + Words(WS.PlaceWordIndex).Y) = ascWord(WS.PlaceWordIndex, i)
    333.         NEXT
    334.         Words(WS.PlaceWordIndex).Placed = -1
    335.         WS.NumPlacedWords = WS.NumPlacedWords + 1
    336.     ELSE
    337.         Words(WS.PlaceWordIndex).Placed = 0
    338.         WS.NumUnplacedWords = WS.NumUnplacedWords + 1
    339.     END IF
    340.  
    341. SUB ShowBestPuzzle
    342.     REDIM mMod, m, i, j, x, y, DirectionTotals(0 TO 7), s$(1 TO 4)
    343.  
    344.     mMod = LEN(WS.Filler) '     FillBlanksInBest
    345.     FOR y = 0 TO WS.GridSide - 1
    346.         FOR x = 0 TO WS.GridSide - 1
    347.             IF AscBestLetters(x, y) = 32 THEN
    348.                 AscBestLetters(x, y) = ASC(WS.Filler, m + 1)
    349.                 m = (m + 1) MOD mMod
    350.             END IF
    351.         NEXT
    352.     NEXT
    353.  
    354.     CLS '                                redraw screen
    355.     LOCATE 1, 1: PRINT WS.GridLabel$
    356.     FOR i = 3 TO 2 + WS.GridSide
    357.         LOCATE i, 1: PRINT MID$(WS.GridLabel$, i * 2 - 2, 1);
    358.     NEXT
    359.     FOR y = 0 TO WS.GridSide - 1
    360.         FOR x = 0 TO WS.GridSide - 1
    361.             LOCATE y + 3, 2 * x + 4: PRINT CHR$(AscBestLetters(x, y))
    362.         NEXT
    363.     NEXT
    364.  
    365.     FOR i = 1 TO WS.NumWords
    366.         IF BestWords(i).Placed THEN
    367.             j = j + 1
    368.             IF j <= 40 THEN
    369.                 LOCATE j, 65: PRINT TS$(j); " "; BestWords(i).S;
    370.             ELSEIF j <= 80 THEN
    371.                 LOCATE j - 40, 85: PRINT TS$(j); " "; BestWords(i).S;
    372.             ELSEIF j <= 120 THEN
    373.                 LOCATE j - 80, 105: PRINT TS$(j); " "; BestWords(i).S
    374.             END IF
    375.             DirectionTotals(BestWords(i).D) = DirectionTotals(BestWords(i).D) + 1
    376.         END IF
    377.     NEXT
    378.     s$(1) = " Total Norths: " + TS$(DirectionTotals(3)) + ", Total Souths: " + TS$(DirectionTotals(1))
    379.     s$(2) = " Total Easts: " + TS$(DirectionTotals(0)) + ", Total Wests: " + TS$(DirectionTotals(2))
    380.     s$(3) = " Total NWs: " + TS$(DirectionTotals(5)) + ", Total SWs: " + TS$(DirectionTotals(4))
    381.     s$(4) = " Total NEs: " + TS$(DirectionTotals(7)) + ", Total SEs: " + TS$(DirectionTotals(6))
    382.     FOR i = 1 TO 4
    383.         LOCATE 32 + i, 1: PRINT s$(i);
    384.     NEXT
    385.  
    386. SUB FilePuzzle
    387.     REDIM i, j, r, c, b$, x$, y$, d$, s$(1 TO 4)
    388.  
    389.     OPEN WS.FileTheme + " Word Search Puzzle.txt" FOR OUTPUT AS #1
    390.     PRINT #1, WS.GridLabel$
    391.     PRINT #1, ""
    392.     FOR r = 0 TO WS.GridSideM1
    393.         b$ = MID$(WS.GridLabel$, r * 2 + 4, 1) + "  "
    394.         FOR c = 0 TO WS.GridSideM1
    395.             b$ = b$ + CHR$(AscBestLetters(c, r)) + " "
    396.         NEXT
    397.         PRINT #1, b$
    398.     NEXT
    399.     CLOSE #1
    400.  
    401.     OPEN WS.FileTheme + " Word Search Solutions.txt" FOR OUTPUT AS #1
    402.     PRINT #1, ""
    403.     PRINT #1, " Search Word Solutions:"
    404.     PRINT #1, "            Words from: " + WS.FileTheme + " Word List.txt"
    405.     PRINT #1, ""
    406.     PRINT #1, " First Letter Location and Direction:"
    407.     PRINT #1, ""
    408.     FOR i = 1 TO WS.NumWords
    409.         IF BestWords(i).Placed THEN
    410.             j = j + 1
    411.             ConvertCR2Nav BestWords(i).X, BestWords(i).Y, BestWords(i).D, x$, y$, d$
    412.             PRINT #1, RIGHT$("    " + TS$(j), 4) + ") " + RIGHT$(SPC(15) + BestWords(i).S, 15) + " (" + x$ + ", " + y$ + ") >>>---> " + d$
    413.         END IF
    414.     NEXT
    415.     PRINT #1, " "
    416.     s$(1) = " Total Norths: " + TS$(DirectionTotals(3)) + ", Total Souths: " + TS$(DirectionTotals(1))
    417.     s$(2) = " Total Easts: " + TS$(DirectionTotals(0)) + ", Total Wests: " + TS$(DirectionTotals(2))
    418.     s$(3) = " Total NWs: " + TS$(DirectionTotals(5)) + ", Total SWs: " + TS$(DirectionTotals(4))
    419.     s$(4) = " Total NEs: " + TS$(DirectionTotals(7)) + ", Total SEs: " + TS$(DirectionTotals(6))
    420.     FOR i = 1 TO 4
    421.         PRINT #1, s$(i)
    422.     NEXT
    423.     PRINT #1, " "
    424.     PRINT #1, " Message in unused letters: " + WS.Filler
    425.     CLOSE #1
    426.  
    427. FUNCTION Found (word$, headX, headY, direction)
    428.     'First find a letter that matches the first letter in word$,
    429.     'then at that x, y try each of 8 directions to see if find a match.
    430.     'See if enough room to fit the find word before heading out to match letters.
    431.  
    432.     DIM first$, lenFind, x, y, d, b1, b2, xx, yy, b$, i
    433.  
    434.     first$ = MID$(word$, 1, 1): lenFind = LEN(word$) - 1
    435.     FOR y = 0 TO WS.GridSideM1
    436.         FOR x = 0 TO WS.GridSideM1
    437.             IF AscBestLetters(x, y) = ASC(first$) THEN
    438.                 FOR d = 0 TO 7 'will word fit in this direction? 2 booleans True condition
    439.                     b1 = lenFind * DX(d) + x >= 0 AND lenFind * DX(d) + x <= WS.GridSideM1
    440.                     b2 = lenFind * DY(d) + y >= 0 AND lenFind * DY(d) + y <= WS.GridSideM1
    441.                     IF b1 AND b2 THEN 'word fits,
    442.                         ' build word from Letters block to see if matches word to find
    443.                         b$ = first$: xx = x + DX(d): yy = y + DY(d)
    444.                         FOR i = 2 TO LEN(word$)
    445.                             b$ = b$ + CHR$(AscBestLetters(xx, yy))
    446.                             xx = xx + DX(d): yy = yy + DY(d)
    447.                         NEXT
    448.                         xx = x: yy = y 'copy x, y for rebuilding word on screen
    449.                         IF b$ = word$ THEN 'found one show our result
    450.                             headX = x: headY = y: direction = d: Found = -1
    451.                             EXIT SUB
    452.                         END IF
    453.                     END IF
    454.                 NEXT
    455.             END IF
    456.         NEXT
    457.     NEXT
    458.  
    459. SUB ConvertCR2Screen (c, r, screenC, screenR)
    460.     screenC = 2 * c + 4: screenR = r + 3
    461.  
    462. SUB ConvertCR2Nav (c, r, d, navX$, navY$, navD$)
    463.     IF c > 9 THEN navX$ = CHR$(c - 9 + AscA - 1) ELSE navX$ = TS$(c)
    464.     IF r > 9 THEN navY$ = CHR$(r - 9 + AscA - 1) ELSE navY$ = TS$(r)
    465.     navD$ = DString$(d)
    466.  
    467. SUB Sort (arr() AS WordType)
    468.     DIM i, j
    469.     FOR i = 1 TO WS.NumWords - 1
    470.         FOR j = i + 1 TO WS.NumWords
    471.             IF arr(j).S < arr(i).S THEN SWAP arr(j), arr(i)
    472.         NEXT
    473.     NEXT
    474.  
    475. FUNCTION TS$ (n) ' this shorthand for TrimString and I want it shorthand!
    476.     TS$ = _TRIM$(STR$(n))
    477.  
    478.  


    Offline SierraKen

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #19 on: December 08, 2020, 11:26:42 pm »
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  • Cool pine trees B+! Good job!

    Offline SierraKen

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #20 on: December 09, 2020, 02:13:47 am »
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  • Here is my Christmas Tree ornament. It's not as fancy as B+'s, but I thought I would throw this in tonight. Feel free to use any of the code for your own. Below is a picture. The program itself changes the colors of the parallel circles (ovals).

    Code: QB64: [Select]
    1. SCREEN _NEWIMAGE(800, 600, 32)
    2. _TITLE "SierraKen's Christmas Tree Ornament - Press Esc to quit."
    3. c3 = 255
    4. FOR cir = .01 TO 130 STEP .1
    5.     c3 = c3 - .1
    6.     CIRCLE (400, 300), cir, _RGB32(0, 0, c3)
    7. NEXT cir
    8.     _LIMIT 30
    9.     yy = 300
    10.     c4 = INT(RND * 155) + 100
    11.     c5 = INT(RND * 155) + 100
    12.     c6 = INT(RND * 155) + 100
    13.     CIRCLE (400, yy), 130, _RGB32(c4, c5, c6), , , .5
    14.     yy = yy - 22.5
    15.     CIRCLE (400, yy), 125, _RGB32(c4, c5, c6), , , .5
    16.     yy = yy - 22.5
    17.     CIRCLE (400, yy), 120, _RGB32(c4, c5, c6), , , .5
    18.     yy = yy - 22.5
    19.     CIRCLE (400, yy), 105, _RGB32(c4, c5, c6), , , .5
    20.     yy = yy - 22.5
    21.     CIRCLE (400, yy), 75, _RGB32(c4, c5, c6), , , .5
    22.     yy = yy - 22.5
    23.     CIRCLE (400, yy), 15, _RGB32(c4, c5, c6), , , .5
    24.     yy = 300
    25.     yy = yy + 22.5
    26.     CIRCLE (400, yy), 125, _RGB32(c4, c5, c6), , , .5
    27.     yy = yy + 22.5
    28.     CIRCLE (400, yy), 120, _RGB32(c4, c5, c6), , , .5
    29.     yy = yy + 22.5
    30.     CIRCLE (400, yy), 105, _RGB32(c4, c5, c6), , , .5
    31.     yy = yy + 22.5
    32.     CIRCLE (400, yy), 75, _RGB32(c4, c5, c6), , , .5
    33.     yy = yy + 22.5
    34.     CIRCLE (400, yy), 15, _RGB32(c4, c5, c6), , , .5
    35.     _DELAY .5
    36.  

    SierraKen's Christmas Tree Ornament.jpg
    * SierraKen's Christmas Tree Ornament.jpg (Filesize: 70.94 KB, Dimensions: 805x625, Views: 291)
    « Last Edit: December 09, 2020, 02:17:06 am by SierraKen »

    Offline bplus

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #21 on: December 09, 2020, 01:02:58 pm »
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  • Thanks Ken, only one gasp in awe ;-))

    Ken I just noticed your ornament, I can't tell which side is toward me top or bottom? When I look at top then that side, when I look at bottom, that side, I love it and with different lights too.

    I wonder if we could make it flip: It goes from light to dark, dark to light then flips...
    You'd draw half circles one way (except at top you can see whole cicle and at bottom no circle, then the other half circles the other way.

    Well on 2nd thought, it's harder than that because it's more or less than half circles.
    Maybe _vince or STx can figure it out, Ashish can probably draw it wobbling like the Earth in it's orbits with GL stuff.

    « Last Edit: December 09, 2020, 02:40:59 pm by bplus »

    Offline johnno56

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #22 on: December 09, 2020, 02:44:07 pm »
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  • Bplus,

    Possible answer for "which side".

    As you know, all surface points are equidistant from its centre. So technically, a sphere, has no "sides". Unless it is hollow... Inside and outside...

    To answer your query, 'which side is toward me', for want of a better word, the 'outside' is toward you....

    But, you have to admit, it's a very nice blue.
    Logic is the beginning of wisdom.

    Offline SierraKen

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #23 on: December 09, 2020, 02:55:58 pm »
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  • Thanks guys :). Yeah the only way to explain it would be that it's blue glass and you can see right through it. I also thought about half-circles but I came to the same conclusion, it wouldn't look right for all of them, unless I figured out the right shape on each of them... dang now I want to see if I can do it..... :)

    Offline Petr

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #24 on: December 09, 2020, 03:09:48 pm »
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  • I have also something in progress... i think this is done by 7 days or so... :)

    Offline SierraKen

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #25 on: December 09, 2020, 04:19:15 pm »
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  • Here we go. I did all the lines manually by trial and error and I added a glowing blue the pulsates. Now you can't see the other side and you can only see from about a 45 degree angle from the bottom (or 315 degrees if you want to be technical :)). This is a better Christmas Tree ornament than my last one.

    Code: QB64: [Select]
    1. SCREEN _NEWIMAGE(800, 600, 32)
    2. _TITLE "SierraKen's Christmas Tree Ornament - Press Esc to quit."
    3. t = 1
    4.     _LIMIT 60
    5.     IF col > 100 THEN t = 0
    6.     IF col < 50 THEN t = 1
    7.     IF t = 0 THEN col = col - 25
    8.     IF t = 1 THEN col = col + 25
    9.     c3 = 255
    10.     FOR cir = .01 TO 130 STEP .1
    11.         c3 = c3 - .1
    12.         CIRCLE (400, 300), cir, _RGB32(0, 0, c3 - col)
    13.     NEXT cir
    14.     yy = 300
    15.     c4 = INT(RND * 155) + 100
    16.     c5 = INT(RND * 155) + 100
    17.     c6 = INT(RND * 155) + 100
    18.     CIRCLE (400, yy), 130, _RGB32(c4, c5, c6), 2 * _PI, _PI, .5
    19.     yy = yy - 40.5
    20.     CIRCLE (400, yy), 124, _RGB32(c4, c5, c6), 2 * _PI, _PI, .4
    21.     yy = yy - 30.5
    22.     CIRCLE (400, yy), 105, _RGB32(c4, c5, c6), 2 * _PI, _PI, .39
    23.     yy = 300
    24.     yy = yy + 22.5
    25.     CIRCLE (400, yy), 130, _RGB32(c4, c5, c6), 2 * _PI, _PI, .5
    26.     yy = yy + 22.5
    27.     CIRCLE (400, yy), 125, _RGB32(c4, c5, c6), 2 * _PI, _PI, .5
    28.     yy = yy + 22.5
    29.     CIRCLE (400, yy), 110, _RGB32(c4, c5, c6), 2 * _PI, _PI, .5
    30.     yy = yy + 22.5
    31.     CIRCLE (400, yy), 75, _RGB32(c4, c5, c6), , , .5
    32.     yy = yy + 22.5
    33.     CIRCLE (400, yy), 15, _RGB32(c4, c5, c6), , , .5
    34.     _DELAY .25
    35.     _DISPLAY
    36.  

    Offline bplus

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #26 on: December 09, 2020, 05:22:27 pm »
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  • @SierraKen NICE! you did the hard work, now you can take snapshots at different light levels and play a round upside down and the next right side up AND/OR grab our old favorite RotoZoom and do...

    oh heck! then you can do any size and at any place!

    Offline SierraKen

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #27 on: December 09, 2020, 08:25:53 pm »
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  • Thanks B+. But from what I know, I couldn't copy it to other places without having a lot of black erase parts of them because the _COPYIMAGE (0) and ROTOZOOM turns the entire screen and not a part of it that I know of. I tried using the old GET command without luck. But I was able to make this one that just snaps a photo of it and then goes in a ROTOZOOM loop with it turning non-stop. :) It doesn't change colors but it looks really cool! Notice I put the ornament in its own SUB. :) It does have a random color on the lines though for each time you run the program. I like this one even more than the others. :) 

    Code: QB64: [Select]
    1. _TITLE "SierraKen's Christmas Tree Ornament - Press Esc to quit."
    2. DIM x AS LONG, y AS LONG, Image AS LONG, Scale AS SINGLE, Rotation AS SINGLE
    3. DIM orn AS LONG
    4. t = 1
    5. i& = _NEWIMAGE(800, 600, 32)
    6. ornament
    7. orn = _COPYIMAGE(0)
    8.     _LIMIT 60
    9.     RotoZoom 400, 300, orn&, 1, turn 'Angle
    10.     _DELAY .01
    11.     _DISPLAY
    12.     CLS
    13.     turn = turn + 1
    14.  
    15. SUB ornament
    16.     c3 = 255
    17.     FOR cir = .01 TO 130 STEP .1
    18.         c3 = c3 - .1
    19.         CIRCLE (400, 300), cir, _RGB32(0, 0, c3)
    20.     NEXT cir
    21.     yy = 300
    22.     c4 = INT(RND * 155) + 100
    23.     c5 = INT(RND * 155) + 100
    24.     c6 = INT(RND * 155) + 100
    25.     CIRCLE (400, yy), 130, _RGB32(c4, c5, c6), 2 * _PI, _PI, .5
    26.     yy = yy - 40.5
    27.     CIRCLE (400, yy), 124, _RGB32(c4, c5, c6), 2 * _PI, _PI, .4
    28.     yy = yy - 30.5
    29.     CIRCLE (400, yy), 105, _RGB32(c4, c5, c6), 2 * _PI, _PI, .39
    30.     yy = 300
    31.     yy = yy + 22.5
    32.     CIRCLE (400, yy), 130, _RGB32(c4, c5, c6), 2 * _PI, _PI, .5
    33.     yy = yy + 22.5
    34.     CIRCLE (400, yy), 125, _RGB32(c4, c5, c6), 2 * _PI, _PI, .5
    35.     yy = yy + 22.5
    36.     CIRCLE (400, yy), 110, _RGB32(c4, c5, c6), 2 * _PI, _PI, .5
    37.     yy = yy + 22.5
    38.     CIRCLE (400, yy), 75, _RGB32(c4, c5, c6), , , .5
    39.     yy = yy + 22.5
    40.     CIRCLE (400, yy), 15, _RGB32(c4, c5, c6), , , .5
    41.  
    42.  
    43.  
    44. SUB RotoZoom (X AS LONG, Y AS LONG, Image AS LONG, Scale AS SINGLE, Rotation AS SINGLE)
    45.     DIM px(3) AS SINGLE: DIM py(3) AS SINGLE
    46.     W& = _WIDTH(Image&): H& = _HEIGHT(Image&)
    47.     px(0) = -W& / 2: py(0) = -H& / 2: px(1) = -W& / 2: py(1) = H& / 2
    48.     px(2) = W& / 2: py(2) = H& / 2: px(3) = W& / 2: py(3) = -H& / 2
    49.     sinr! = SIN(-Rotation / 57.2957795131): cosr! = COS(-Rotation / 57.2957795131)
    50.     FOR i& = 0 TO 3
    51.         x2& = (px(i&) * cosr! + sinr! * py(i&)) * Scale + X: y2& = (py(i&) * cosr! - px(i&) * sinr!) * Scale + Y
    52.         px(i&) = x2&: py(i&) = y2&
    53.     NEXT
    54.     _MAPTRIANGLE (0, 0)-(0, H& - 1)-(W& - 1, H& - 1), Image& TO(px(0), py(0))-(px(1), py(1))-(px(2), py(2))
    55.     _MAPTRIANGLE (0, 0)-(W& - 1, 0)-(W& - 1, H& - 1), Image& TO(px(0), py(0))-(px(3), py(3))-(px(2), py(2))
    56.  
    57.  

    Offline bplus

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #28 on: December 09, 2020, 08:41:35 pm »
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  • @SierraKen  Dang that's NICER! Rotating it, makes it more 3D IMHO.

    With _PUTIMAGE, you can put snapshot anywhere you want, any size you want.

    Making an ornament sub is really good then you can give ornament a center(x, y) coodinate and it will draw there instead of the center of the screen, same with color, same with radius (but the stuff you did by hand has to be in relation to the center of the screen = center (x, y) of ornament. Let me know if your head is starting to ache ;-))


    Offline SierraKen

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    Re: 🎄🎁✨ Holiday Season - are you ready to code?
    « Reply #29 on: December 09, 2020, 10:48:51 pm »
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  • LOL thanks B+, but I think that's all my brain can take for now. I might look into this more soon. :) I do agree that it looks more 3D :).