Hi !
I opened a new topic because it's done, it's worth trying. Or not completely, because the point, the whole thing I started with, is to be able to see in real time the 3D space resulting from the intersection of different planes at the same time.
You can now toggle with the SPACE key. The thing would be interesting and easy to understand 4D space if we could see the 4 windows at the same time. Unfortunately, so far only 1 window is visible at a time.
I will try to explain what I want.
Suppose we are 2D living beings. We live on a sheet of paper. There are only two planes, so it makes no sense to think on the 3rd plane. There is no such thing as down or up. Suppose someone puts this sheet of paper in a book. What do we perceive? Nothing. Because there is no down and up. Thinking in 3D, on the other hand. On paper, in our usual world, every point can be described by 2 coordinates. Suppose someone builds a machine there that can be used to jump to another page in the book. For a 3D creature, this is visible, perceptible, but a 2D creature does not understand the transition. But still, it jumps to the page below or above it. Only a 3D creature understands the concepts of “below, above”. The 2d creature does not understand these concepts, but somehow wants to measure its space jump. He introduces a 3rd plane, calling it Z. He can only comprehend 2 planes. So far, he has understood XY. But now you can count on XZ and YZ.
That's what I want, we're just not 2d creatures, but 3D creatures. 4d cube, hypercube… in theory..maybe .. none of us have seen it yet. Dice next to another dice? or below? Or in it? not really a matching term. We will never be able to imagine this, but the program has the ability to navigate in 4d, and you can use the SPACE key to toggle between XYZ-A, XYA-Z, XZA-Y, YZA-X planes.
I will not give up, somehow I will solve so that the 4 perspectives are visible at the same time.
In the meantime, you can try this.
SPACE - switch between views, F - wall transition on and off, mouse wheel - space jump
still qb64_v1.3. the dimensions of the 4 dimensions can be scaled at the beginning of the program.
do not give too large a size, for one will go mad. however, on trial it becomes clear what I think it is. You can only get out of the 4d maze with the help of space jump, because in 3D we always find ourselves at a dead end.
https://drive.google.com/file/d/1z27lCNgrEurXjNqQgLc5YtKC865BoLR4/view?usp=sharing