the problem is not that simple. for such cases I use it within a cycle
do ..... print # 1, X .... loop
vagy
do .... print timer, X .... loop
from these I see a value within a cycle and also whether it changes (timer)
There is a large program. The game. It runs nicely for minutes and then stops. It always triggers the same thing. But without an error message. So it doesn't break, it stops. exits ctrl + break .... so I think it's running .... . There are a lot of loops working in it and I will check back one by one, but how good it would be if you write ctrl + break somewhere, at which row, at which operation it was aborted. What’s the point of putting in the ERROR 250 if I know where I put it? On this basis I could write ERROR1, ERROR2, ERROR3 after each instruction .....