Steve: your ahead of the game.... customize-able controls are planned, along with gamepad controls. those controls however will be designed around a gamepad controller similar or same as the old NES controller. Multi-Axis and 5+ button controllers will be an End User issue to figure out.
Danilin: No an EXE would be a bad idea, due to certain issues with Linux and Mac OS differences from Windows. This may require changing of some of the code to run on those systems. its easier to just download a readily available copy of QB64 than having to download and install a virtual machine or emulator and scan for viruses that may or may not be detected. and while I believe my system to be clean I will make no guarantee to that affect.
However if you want to or are Requesting an EXE I have no problem providing one, but I'm not going to just upload one randomly.
I might consider adding a pre-compiled exe when a project reaches the final release, but Dragon Warrior is a few weeks from that.
I'm Glad people are checking it out, save for Fellippe no one has yet let me know what they think so far. :(
I've already fixed a few bugs:
Player no longer 'jogs' when changing maps
Corrected key press to leave 'STATUS' screen to 'enter'(current B Button)
-was set to ESC for some reason, can not remember why.
Fixed finding Fairies Flute, was giving player Hand Axe instead.
Fixed finding Edrick's Token location.
Fixed Golem fight location
Adjusted text display rate to be closer to original game speed.
- unfortunately this a caused a new bug, Extra letter printing in wrong location when scrolling :(
Fixed some odd math when trying to battle monsters that greatly out classed the player
-(attacking such a monster would actually heal the monster!)
I have added a few game things:
Added Random encounters
Added battle music
added some battle sound effects.
thats all for now, currently adding sound effects and back ground musics. Two things I know I need to figure out is 'entering' buildings in certain towns, and adding a 'lit' area when player is in certain caves.