I am unfamiliar with frame rates but to me it looks like you want to do one sprite every loop, another every other loop, a 3rd every 3rd loop and a 4th every 4th loop
If that is so then a loopcounter lc = lc + 1 every loop*
draw or move sprite 1 every loop
sprite 2 every lc mod 2 = 0 loop
sprite 3 every lc mod 3 = 0 loop
sprite 4 every lc mod 4 = 0 loop
*if you want to reset lc so it stays periodic lc = (lc + 1) mod 12