Author Topic: Otrio Board Game in QB64  (Read 5046 times)

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Offline Donald Foster

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Otrio Board Game in QB64
« on: April 10, 2020, 02:25:03 pm »
Hello Everyone,

It's been a long time since I posted anything. I have a board game I completed a few months ago.

Otrio is a tic tac toe like board game. It is a 2 to 4 player game with each player having 3 sets of rings their color. Each set has a small, a medium, and a large ring. Players take turns placing any of their rings on any vacant location on the board. Each board location has a small, medium and large ring that can be placed there. Players continue placing rings on the board until a player has a winning combination or until the board fills up and no winner. In a 2 player game, each player has 2 sets of colors and alternates the colors per play. But, winning combinations must be same color.

The winning combinations are:
 3 rings the same color and size in a row (tic tac toe style).
 Or 3 rings same color in acceding order (small, medium large or large medium small).
 Or 3 rings same color at same board location.

There are Youtube videos on how to play the game.

Hope you enjoy playing. Please leave a comment.
* Otrio.bas (Filesize: 13.38 KB, Downloads: 212)
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* Otrio Screenshot.png (Filesize: 129.21 KB, Dimensions: 1044x771, Views: 264)
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* Otrio.jpg (Filesize: 6.58 KB, Dimensions: 200x108, Views: 254)
« Last Edit: April 10, 2020, 02:46:38 pm by Donald Foster »

Offline bplus

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Re: Otrio Board Game in QB64
« Reply #1 on: April 10, 2020, 05:10:26 pm »
Hi Donald,

Nice to see you are still hanging in there. I keep threatening to give one of your board games some AI, this might be good candidate.

Offline Donald Foster

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Re: Otrio Board Game in QB64
« Reply #2 on: April 10, 2020, 06:04:03 pm »
Glad to hear from you.

You are welcome AI any of my games. I haven't ported most of my games to this forum yet, most them are at [abandoned, outdated and now likely malicious qb64 dot net website - don’t go there] and Walter's site.

I forgot to mention in the Otrio game, pressing ESC will switch between Full Screen and Window mode.

How about a peek at a current project I'm working on? Look below.

Donald
Sorry! Screenshot.png
* Sorry! Screenshot.png (Filesize: 105.75 KB, Dimensions: 1053x777, Views: 247)
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* Soprry!1.jpg (Filesize: 793.16 KB, Dimensions: 2451x2260, Views: 254)
« Last Edit: April 10, 2020, 06:15:22 pm by Donald Foster »

Offline gaslouk

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Re: Otrio Board Game in QB64
« Reply #3 on: April 11, 2020, 01:26:17 am »
Hello Donald Foster good morning from my office in Greece, I said to play Otrio but I'm alone here and I certainly can't play with myself. But there is no choice to play alone with computer.

Offline Donald Foster

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Re: Otrio Board Game in QB64
« Reply #4 on: April 11, 2020, 06:54:10 pm »
Sorry gaslouk,

I haven't developed any AI skills yet, so all of my game are human vs human play. However, I would be interested learning some Internet Play development skills. I would love to be able to be a to send and receive data for my games. I know that one of the computers must be the host. Maybe someone here may provide a sample program to do that. I may start a new Topic on that subject.

Donald

Offline gaslouk

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Re: Otrio Board Game in QB64
« Reply #5 on: April 12, 2020, 12:59:30 am »
Good morning from Greece.
This is a great idea that might really help in this forum.
I changed the code a bit so that someone can play with the computer but I don't know many things, that's why it's half. I can send it to you in your email to correct it and upload it again.

Gaslouk.

Offline gaslouk

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Re: Otrio Board Game in QB64
« Reply #6 on: April 12, 2020, 01:23:19 am »
He could count scores in different ways.
1. Three concentric circles of 5 points
2. 3 circles in a row of different diameter (small medium to large) 4 points
3. 3 circles in a row of random diameter (two small and one large or two medium and one small or three large or medium or small) 3 points
Etc. etc.
And when the choice is for two players they have to choose 1 or 2 colors for each player, the same and Vs C O M P U T E R.
Untitled 12_4_2020 8_11_36 πμ.png
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« Last Edit: April 12, 2020, 01:33:23 am by gaslouk »

Offline gaslouk

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Re: Otrio Board Game in QB64
« Reply #7 on: April 12, 2020, 01:25:06 am »
And that.
4 in 5 there is not winer
Untitled 12_4_2020 8_07_46 πμ.png
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« Last Edit: April 12, 2020, 01:26:55 am by gaslouk »

Offline Donald Foster

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Re: Otrio Board Game in QB64
« Reply #8 on: April 12, 2020, 02:57:17 am »
gaslouk,

Adding a choice for the 2 player game of playing 1 or 2 colors is a very good idea and have used that option in other games I made. However game rules do specify using 2 colors each for the 2 player game, a Youtube video on how to play the game does mention that option. I will probably modify version for that option.

The three concentric circles and the circle in a row (small, medium, large) are actual winning patterns according to the rules, but 3 random diameter pieces in a row is not a valid winning combination.

The rule sheet does mention an option for points:
Otrio Extreme!. Play a series of games and giving 1 point for each game won till someone reaches 5 points.
Also deducting 1 point for each player who failed to block the winner.

That last option is very interesting; a player may see winning pattern coming up and chose to work on their own pattern instead, forcing another player to block, if they see the pattern.

I pretty strict about sticking to the rules of a game, but I usually consider adding the game variations for the players to choose at the start of the game.

You can email the changes you made or post them here, if you want.

Thanks for the input.

Donald

Offline gaslouk

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Re: Otrio Board Game in QB64
« Reply #9 on: April 12, 2020, 03:15:30 am »
Please, I'm happy if I helped make your game better. If I think of something else I will let you know.
Have a great day.

Postscript I do not know the game and therefore its rules.
Thank you for your time

Gaslouk.