This should not be possible in SCREEN 0, so I was hoping for a graphics solution...
Can the foreground of a character be set to white, and its background be set to transparent? If so, a window with a black background on the top half, and a red background on the bottom half, might be able to have the white letters with a transparent background appear as white on black in the top half of the window, and white on red in the bottom half. I know, we are dealing with two actual layers here, one for the window background itself, and one for the characters, foreground and a transparent background, so I have no idea if this is possible in QB64, but hey, I'm no graphics guru, that's for sure but just to be clear, I know I could set the background of the letters to red or black, but that's not what I'm getting at. I'm thinking more of having a pattern of colors for the window, so it would be fast and easy if the background of the characters were transparent but slow and clumsy if I have to screen read the window color and adjust each character, printing them one at a time.
Thanks,
Pete