do you know about the 'nardy' variant? different set up but is it more complicated? which backgammon variant you best like?
i wonder if your program can support different variants if they are just simple rule changes
No, I don't know the "nardy" variant - I'm no expert of backgammon variants.
It shouldn't be too difficult to implement variants with simple rules changes -
but probably we won't do that.
The main reason: the source code is just huge and difficult to maintain,
already hardly manageable.
We started in 1984 and in the course of time the program grew bigger and bigger:
source now about 4 MB !! Still growing...
Blot has always been freeware - but the source code is not available, sorry
(one of my co-authors wants to keep it private).
Blot has worn out a lot of debuggers and compilers - except QB64 - at the moment
it takes more than 6 minutes to compile the current source code.
Where are the limits of QB64 ? We're about to find out...