This is a conversion of Hangman, that I wrote back in 2016, with sdlbasic. I spent the better part of yesterday converting it. (A day, you may ask. My... keyboard is very slow... lol )
Thanks to the guys here, the 'problems' that I experienced, have been solved.
It is far from finished; the coding is a bit sloppy... ok. a lot...; there maybe a few bugs but it's playable.
The sdlbasic version used the mouse for input. Converting to QB64 caused the 'cursor' to be drawn as the mouse moved. Still working on that... Just use the keyboard... As "Scotty" in Star Trev 4: The Journey home, replied when instructed to use the keyboard, "The keyboard. How quaint."
Any constructive criticism or modifications would be highly appreciated...
J