Re: About the iso triangle base for the arms
Man! I had it right the first time with the +r, dang it!
xPlus120
= xCenter
+ r
* COS(_D2R(a
+ 120))yPlus120
= yCenter
+ r
* SIN(_D2R(a
+ 120))
xMinus120
= xCenter
+ r
* COS(_D2R(a
- 120))yMinus120
= yCenter
+ r
* SIN(_D2R(a
- 120))
Is correct as written.
I was rereading Ken's last post and redid the geometry, -r doesn't make sense!
It was pure luck that it worked (in my other program the -r) because I was working in radians NOT degrees and I needed to convert the 120 degrees to 2*Pi/3 Radians which I hadn't, although strangely -r does work with 120 degrees unconverted to radians??? another life miracle :)
@Ken
About that 19$ for something from MS, doesn't sound like you know what you are getting, I sure don't.
As for strangers running your exe's, I would advise posting source code and links to downloading QB64 so your audience can do these exe's for themselves AND with QB64 working on different platforms, you potentially have a wider base with source bas code than with exe's. I know Linux people are much more Do-It-Yourselfers than MS users, generally speaking.