'K2.BAS: Creates graphics files for KONG.BAS, -chained by K1.BAS
'---------------------------------------------------------------
LINE (5, 5)-(634, 474), 6, B
LINE (8, 8)-(631, 471), 6, B
LINE (200, 180)-(439, 290), 6, B
LINE (197, 177)-(442, 293), 6, B
PrintSTRING 254, 212, "The graphics files for KONG"
PrintSTRING 243, 226, "have been successfully created."
PrintSTRING 246, 250, "You can now run the program."
TitleBAR:
LINE (0, 300)-(639, 340), 1, BF
LINE (x
, 309)-(x
+ 18, 331), 2, BF
LINE (x
, 302)-(x
+ 2, 306), 10, BF
LINE (x
, 306)-(x
+ 2, 306), 2 LINE (x
, 334)-(x
+ 2, 338), 10, BF
LINE (x
, 338)-(x
+ 2, 338), 2 LINE (0, 300)-(639, 300), 2 LINE (0, 340)-(639, 340), 10 PrintSTRING 20, 216, "Instructions"
PrintSTRING 595, 216, "EXIT"
ControlPANEL:
LINE (0, 446)-(639, 479), 7, BF
LINE (0, 446)-(639, 446), 9 DRAW "U10 E4 R399 F4 D10 L407 BE6 P7,7" DRAW "U10 c15 E4 c9R399 C6 F4 D10" DRAW "R52 F4 D10 L56 BE4 P7,7" DRAW "L52 G4 D10 R56 BH4 P7,7" DRAW "U10 E4 R199 F4 D10 L207 BE5 P7,7" DRAW "U10 c15 E4 R199 c6 F4 D10" DRAW "R42 F3 D8 R70 U11 E3 R97 U11 E3 R191" DRAW "F3 D11 R97 F3 D11 R70 U8 E3 R42 D20 L628 U20 bF4 P4,4" 'Banana Button
LINE (305, 424)-(334, 450), 7, BF
LINE (305, 424)-(334, 451), 9, B
LINE (334, 424)-(334, 450), 6 LINE (309, 428)-(330, 446), 1, BF
LINE (309, 428)-(330, 446), 2, B
LINE (309, 446)-(330, 446), 10 LINE (330, 428)-(330, 446), 10 LINE (305, 451)-(334, 451), 10 LINE (305, 425)-(305, 451), 8 PSET (x
+ 312, y
+ 432), 10 'Transfer KONG
PSET (x
- 141, y
+ 452), 10 PSET (x
- 141, y
+ 450), Colr
'Transfer YOUNG
PSET (x
+ 92, y
+ 452), 10 PSET (x
+ 92, y
+ 450), Colr
'Player LED's
LINE (70, 470)-(100, 477), 8, B
LINE (70, 470)-(70, 477), 6 LINE (70, 470)-(100, 470), 6 LINE (72, 472)-(98, 475), 10, B
LINE (98, 472)-(98, 475), 8 LINE (72, 475)-(98, 475), 8 GET (70, 470)-(100, 477), Box
() 'Slider grooves
LINE (359, 469)-(489, 475), 7, BF
LINE (359, 472)-(489, 472), 10 LINE (359, 471)-(489, 473), 9, B
LINE (359, 471)-(359, 473), 6 LINE (359, 471)-(489, 471), 6 'Get/place slider grooves
GET (354, 462)-(494, 479), Box
() LINE (354, 462)-(494, 479), 7, BF
GET (245, 442)-(274, 456), Box
() LINE (256, 442)-(272, 456), 7, BF
PrintSTRING 185, 462, "Force"
PrintSTRING 436, 462, "Angle"
LINE (x
, 446)-(x
, 449), 8 LINE (x
, 456)-(x
, 459), 8 GET (365, 440)-(380, 460), Box
() LINE (365, 440)-(395, 460), 7, BF
LINE (x
, 446)-(x
, 449), 8 LINE (x
, 456)-(x
, 459), 8 LINE (255, 442)-(278, 460), 7, BF
LINE (255, 442)-(276, 460), 10, BF
LINE (255, 442)-(276, 460), 9, B
LINE (255, 442)-(276, 442), 6 LINE (255, 442)-(255, 460), 6 PrintSTRING 260, 446, "00"
LINE (362, 442)-(385, 460), 7, BF
LINE (364, 442)-(385, 460), 10, BF
LINE (364, 442)-(385, 460), 9, B
LINE (364, 442)-(364, 460), 6 LINE (364, 442)-(385, 442), 6 PrintSTRING 369, 446, "00"
'Transfer Cupola
LINE (290, 461)-(350, 477), 9, B
LINE (350, 461)-(350, 477), 6 LINE (290, 477)-(350, 477), 6 LINE (290, 478)-(350, 478), 10 LINE (290, 461)-(290, 477), 8 'Score boxes
LINE (12, 444)-(42, 474), 0, BF
LINE (12, 444)-(42, 474), 9, B
LINE (12, 444)-(12, 474), 6 LINE (12, 444)-(42, 444), 6 LINE (597, 444)-(627, 474), 0, BF
LINE (597, 444)-(627, 474), 9, B
LINE (597, 444)-(597, 474), 6 LINE (597, 444)-(627, 444), 6 GET (438, 20)-(452, 38), Box
() PrintSTRING 298, 464, "NO WIND"
GET (298, 465)-(342, 473), Box
() GET (141, 443)-(151, 461), SliderBOX
(281) GET (489, 443)-(499, 461), SliderBOX
(361)
DrawSCREEN:
GET (16, 47)-(56, 87), Box
(25000) GET (0, 300)-(639, 340), Box
() LINE (0, 0)-(639, 350), 0, BF
LINE (0, 0)-(639, 43), 7, BF
LINE (0, 44)-(639, 44), 10 PrintSTRING 2, 46, "Freeware - Copyright 2005 by Bob Seguin"
PrintSTRING 497, 46, "email: BOBSEG@sympatico.ca"
DRAW "r7 U24 R35 NU20 R30 F20 D20 R30 F20 D30 R5 U50 R20 NU20 R20 D60" DRAW "R5 U30 R5 U4 R20 NU20 R20 D4 R5 D20 R4 U30 R3 U40 R3" DRAW "U3ru3ru3ru3ru3ru3r2Nu20R2D3rd3rd3rd3rd3rd3r3d40r3d20R4" DRAW "U30 R30d20r3U60r3u4r25nu12r25d4r3d80r5U30r15Nu12r15d30r5u50r30d40" DRAW "r5U30 r6U2r34nu12r34d2r6d30r4u20r20d20r5U30e12r20U18e23r" DRAW "r12nu12r22d108L639U81bfp12,12" LINE (0, 235)-(639, 400), 12, BF
CIRCLE (605, 198), 200, 12, 2.8, 3.2 CIRCLE (235, 198), 200, 12, 0, .34 LINE (416, 123)-(424, 136), 12, BF
LINE (419, 100)-(421, 125), 12, BF
LINE (420, 80)-(420, 100), 12
DRAW "R10 U10 R100 D5 R10 U10 R80 D30 R20 U20 R60 U8rd8r62 D10" DRAW "R80 U20 LU10R20 U6lu2r16d2ld6r60d10ld10r118d26L639" GET (80, 340)-(539, 400), Box
() GET (0, 362)-(639, 404), Box
() '7000 GET (0, 362)-(639, 404), Box
(7000) 'Get foreground building mask LINE (80, 410)-(88, 422), 5, BF
LINE (80, 410)-(88, 418), 3, BF
LINE (180, 410)-(188, 422), 0, BF
LINE (480, 390)-(488, 402), 5, BF
LINE (480, 390)-(488, 394), 3, BF
LINE (460, 390)-(468, 402), 0, BF
LINE (440, 412)-(448, 424), 0, BF
GET (0, 362)-(639, 404), Box
() '7000 'Get/Save foreground buildings LINE (0, 340)-(639, 404), 12, BF
'Get/Save main screen
FileCOUNT = 0
GET (0, y
)-(639, y
+ 159), Box
() FileCOUNT = FileCOUNT + 1
FileNAME$
= "KONGSCR" + LTRIM$(STR$(FileCOUNT
)) + ".BSV"
Buildings:
'Government building?
DRAW "E16 R33 F16 L65 R32 BU2 P11,11" DRAW "E16 R33 U3 L33 D3 BE P11,3 BG C3 R33 F16 L67 D3 R69 U3 L30 BD P11,3" LINE (90, 204)-(169, 208), 7, BF
LINE (90, 204)-(169, 204), 8 LINE (60, 200)-(68, 212), 3, B
LINE (61, 201)-(67, 211), 1, BF
LINE (61, 201)-(67, 211), 7, B
LINE (61, 206)-(67, 206), 7 GET (60, 200)-(68, 212), Box
() LINE (x
, 177)-(x
, 180), 6 FlagDATA:
DATA 1,2,3,2,2,2,3,4,5,4,3,2 LINE (x
, 162 + Down
)-(x
, 168 + Down
), 4 LINE (90, 210)-(169, 479), 7, BF
LINE (x
- 1, y
)-(x
+ 7, y
+ 12), 7, BF
Colr1 = 3: Colr2 = 5
Colr1 = 1: Colr2 = 2
LINE (x
+ 1, y
+ 1)-(x
+ 5, y
+ 12), Colr1
, BF
LINE (x
+ 1, y
+ 3)-(x
+ 5, y
+ 12), Colr2
, BF
LINE (x
, y
+ 13)-(x
+ 6, y
+ 13), 8 LINE (x
, y
+ 7)-(x
+ 5, y
+ 7), 7 GET (80, 150)-(180, 479), Box
() SaveBUILDING 90, 24, 1
'Modern building
LINE (300, 200)-(379, 204), 6, BF
LINE (300, 205)-(379, 479), 7, BF
DRAW "E4 R30 F4 L38 R10 BU P2,2" DRAW "E4 ND4 R5 ND4 R5 ND4 R5 ND4 R5 ND4 R5 ND4 R5 ND4 F4 L38" LINE (321, 195)-(359, 199), 8, BF
CIRCLE (308, 200), 6, 6, 0, 3.14 CIRCLE (372, 200), 6, 6, 0, 3.14 LINE (300, 200)-(379, 204), 7, BF
LINE (300, 200)-(379, 200), 8 LINE (300, 205)-(379, 206), 10, B
LINE (317, 184)-(317, 199), 7 LINE (363, 184)-(363, 199), 7 LINE (300, y
)-(379, y
+ 8), 2, BF
LINE (300, y
)-(379, y
+ 3), 1, BF
LINE (300, y
+ 8)-(379, y
+ 8), 8 LINE (x
, y
)-(x
, y
+ 8), 7 SaveBUILDING 300, 0, 2 '*************************************************
'Hotel --------------------------------------------------------------------
LINE (400, 200)-(479, 479), 3, BF
LINE (420, 195)-(459, 199), 6, BF
LINE (420, 195)-(459, 195), 7 LINE (460, 174)-(460, 199), 7 LINE (454, 176)-(464, 176), 7 LINE (457, 177)-(467, 177), 7 LINE (410, 192)-(414, 199), 6, BF
LINE (410, 192)-(414, 192), 7 LINE (465, 192)-(469, 199), 6, BF
LINE (465, 192)-(469, 192), 7 LINE (x
, y
)-(x
+ 4, y
+ 3), 6, B
PrintSTRING 425, 162, "HOTEL"
GET (100, 50)-(111, 76), Box
() GET (100, 54)-(111, 76), Box
() LINE (x
+ 2, y
+ 8)-(x
+ 9, y
+ 15), 1, BF
LINE (x
+ 2, y
+ 16)-(x
+ 9, y
+ 16), 7 LINE (x
+ 2, y
+ 17)-(x
+ 9, y
+ 17), 10 GET (88, 84)-(93, 91), Box
() LINE (480, 200)-(484, 310), 0, BF
LINE (395, 200)-(399, 310), 0, BF
GET (478, 200)-(478, 210), Box
() SaveBUILDING 400, 0, 3 '*************************************************
'Buff Apartment Block -------------------------------------------------------
GET (608, 44)-(619, 67), Box
() GET (621, 44)-(632, 67), Box
(500) LINE (500, 200)-(579, 479), 11, BF
LINE (500, y
+ 27)-(579, y
+ 27), 9 LINE (500, y
+ 28)-(579, y
+ 28), 8 LINE (500, 200)-(579, 204), 7, BF
LINE (500, 200)-(579, 200), 9 LINE (500, 205)-(579, 205), 10 LINE (520, 189)-(559, 199), 11, BF
LINE (520, 189)-(559, 192), 7, BF
LINE (520, 189)-(559, 189), 9 LINE (520, 193)-(559, 193), 6 SaveBUILDING 500, 0, 4 '*************************************************
'Factory --------------------------------------------------------------------
LINE (0, 150)-(639, 479), 0, BF
LINE (100, 200)-(179, 479), 3, BF
CIRCLE (120, 220), 10, 15, , , .85 CIRCLE (120, 219), 12, 15, , , .83 LINE (105, 222)-(135, 240), 3, BF
GET (120, 206)-(150, 230), Box
() LINE (129, 220)-(129, 228), 15 LINE (110, 220)-(110, 228), 15 LINE (110, 236)-(129, 252), 15, B
LINE (111, 228)-(120, 228), 11 LINE (111, 236)-(129, 236), 1 LINE (111, 252)-(129, 252), 11 LINE (109, 254)-(129, 254), 11 LINE (124, 213)-(124, 227), 1 LINE (115, 213)-(115, 227), 1 LINE (111, 219)-(129, 219), 1 LINE (115, 236)-(115, 251), 1 LINE (124, 236)-(124, 251), 1 LINE (111, 244)-(129, 244), 1
GET (120, 205)-(133, 256), Box
() GET (106, 229)-(131, 253), Box
() GET (106, 202)-(132, 470), Box
() LINE (106, 202)-(132, 470), 3, BF
LINE (100, y
)-(179, y
+ 3), 3, BF
LINE (100, y
)-(179, y
), 11 LINE (100, y
+ 3)-(179, y
+ 3), 1 LINE (100, 230)-(104, 234), 3, BF
LINE (100, 230)-(104, 230), 11 LINE (100, 234)-(104, 234), 1 GET (100, 230)-(104, 234), Box
() LINE (120, 190)-(159, 199), 3, BF
LINE (120, 190)-(159, 193), 6, BF
LINE (120, 190)-(159, 190), 7 LINE (120, 194)-(159, 194), 10 LINE (100, 200)-(179, 204), 6, BF
LINE (100, 200)-(179, 200), 7 LINE (100, 205)-(179, 205), 10
PrintSTRING 212, 184, "B-Bomb Mfg"
LINE (x
, y
)-(x
+ 5, y
+ 4), 2, B
SaveBUILDING 100, 0, 5 '*************************************************
'Apescape building -------------------------------------------------------------
LINE (200, 200)-(279, 479), 8, BF
LINE (210, 180)-(269, 299), 8, BF
LINE (220, 180)-(259, 180), 9 LINE (207, 200)-(272, 200), 9 CIRCLE (209, 209), 10, 0, 3.14159 * .5, 3.14159 CIRCLE (270, 209), 10, 0, 0, 3.14159 * .5 CIRCLE (219, 190), 10, 0, 3.14159 * .5, 3.14159 CIRCLE (260, 190), 10, 0, 0, 3.14159 * .5 LINE (x
, y
)-(x
+ 7, y
+ 26), 8, BF
LINE (x
+ 1, y
+ 1)-(x
+ 6, y
+ 22), 2, BF
LINE (x
+ 1, y
+ 1)-(x
+ 6, y
+ 6), 1, BF
LINE (239, 158)-(239, 179), 8 LINE (x
, 190)-(x
+ 4, 198), 2, BF
LINE (x
, 190)-(x
+ 4, 193), 1, BF
GET (200, 180)-(279, 214), Box
() GET (200, 180)-(279, 214), Box
() LINE (206, 200)-(273, 200), 9 LINE (206, 193)-(206, 200), 6 LINE (273, 193)-(273, 200), 6 LINE (214, 175)-(265, 175), 9 LINE (212, 203)-(267, 216), 8, BF
LINE (212, 217)-(267, 217), 6 LINE (212, 203)-(267, 203), 9 PrintSTRING 217, 203, "apescape"
SaveBUILDING 200, 26, 6
'Tenement building ---------------------------------------------------------
LINE (200, 150)-(279, 479), 0, BF
CIRCLE (220, 198), 10, 2, 0, 3.14159 CIRCLE (259, 198), 10, 2, 0, 3.14159 CIRCLE (220, 198), 7, 2, 0, 3.14159 CIRCLE (259, 198), 7, 2, 0, 3.14159 LINE (207, 198)-(210, 198), 2:
DRAW "bl3D3r6u3" LINE (230, 198)-(233, 198), 2:
DRAW "D3l6u3" LINE (246, 198)-(249, 198), 2:
DRAW "bl3D3r6u3" LINE (269, 198)-(272, 198), 2:
DRAW "D3l6u3" CIRCLE (182, 166), 35, 2, 5.3, 6 CIRCLE (297, 166), 35, 2, 3.42, 4.16 LINE (215, 176)-(264, 176), 2 DRAW "D4 R7 BR26 R12 BR27 R7 U4 l10 Bl20 l18 Bl20 l11" LINE (215, 176)-(264, 176), 7 CIRCLE (220, 198), 10, 7, .5, 2.64159 CIRCLE (259, 198), 10, 7, .5, 2.64159 DRAW "bD4 bR7 BR26 bR12 bBR27 bR7 bU4 l9 Bl22 l17 Bl22 l9" LINE (213, 198)-(227, 198), 2 LINE (215, 198)-(225, 217), 2, B
LINE (216, 199)-(224, 216), 1, BF
LINE (216, 199)-(224, 216), 6, B
LINE (220, 199)-(220, 211), 6:
DRAW "nL3nR3" CIRCLE (220, 199), 7, 10, .14, 3, 1.1 LINE (217, 200)-(219, 201), 10, B
LINE (221, 200)-(223, 201), 10, B
LINE (214, 218)-(226, 218), 7 GET (210, 190)-(230, 220), Box
() PSET (200, 200), 10:
DRAW "R6 D2 R6 BR16 R6 U2 R11 D2 R6 BR16 R6 U2 R6" LINE (236, 202)-(243, 212), 2, B
LINE (237, 203)-(242, 211), 6, B
LINE (237, 207)-(242, 207), 6 LINE (235, 213)-(244, 213), 7 LINE (238, 204)-(241, 204), 10 LINE (202, 230)-(220, 234), 10, BF
LINE (218, 230)-(220, 254), 10, BF
LINE (259, 230)-(279, 234), 10, BF
LINE (200, 228)-(279, 229), 2, B
LINE (200, 229)-(201, 254), 2, B
LINE (278, 229)-(279, 254), 2, B
LINE (207, 232)-(212, 242), 6, B
LINE (208, 233)-(211, 233), 10 LINE (200, 245)-(220, 254), 2, B
LINE (207, 237)-(212, 237), 6 LINE (208, 233)-(211, 233), 10 LINE (200, 244)-(220, 254), 2, B
LINE (202, 244)-(220, 244), 7 LINE (202, 252)-(218, 253), 10, BF
LINE (x
, 245)-(x
, 254), 2 LINE (226, 232)-(236, 246), 1, BF
LINE (226, 232)-(236, 246), 6, B
LINE (226, 239)-(236, 239), 6 LINE (225, 247)-(237, 247), 7 GET (200, 228)-(279, 258), Box
() PAINT (230, y
+ 14), 5, 6 PAINT (249, y
+ 14), 5, 6 PAINT (210, y
+ 11), 7, 6 PAINT (269, y
+ 11), 7, 6 LINE (227, y
+ 5)-(235, y
+ 5), 10 LINE (244, y
+ 5)-(252, y
+ 5), 10 LINE (268, y
+ 5)-(271, y
+ 5), 10 LINE (208, y
+ 5)-(211, y
+ 5), 10 SaveBUILDING 200, 25, 7
'Balcony Apartment ----------------------------------------------------------
LINE (0, 150)-(400, 479), 0, BF
GET (118, 50)-(133, 76), Box
() LINE (300, 200)-(379, 479), 4, BF
GET (118, 240)-(133, 260), Box
() GET (118, 256)-(133, 276), Box
(6000) PUT (218, 256), Box
(6000) GET (219, 257)-(232, 276), Box
(5000) GET (118, 50)-(133, 76), Box
() GET (340, 224)-(359, 235), Box
() LINE (329, 242)-(368, 243), 9, B
LINE (329, 232)-(368, 243), 8, B
LINE (x
, 232)-(x
, 242), 8 LINE (300, 242)-(328, 243), 8, BF
LINE (369, 242)-(379, 243), 8, BF
LINE (300, 244)-(379, 244), 6 LINE (x
, 214)-(x
+ 3, 228), 8, BF
LINE (x
+ 1, y
)-(x
+ 2, y
), 7 GET (300, 212)-(379, 244), Box
() LINE (300, 200)-(379, 204), 8, BF
LINE (300, 200)-(379, 200), 9 LINE (300, 205)-(379, 205), 6 LINE (320, 188)-(359, 199), 11, BF
LINE (319, 188)-(360, 190), 8, BF
LINE (320, 191)-(359, 191), 10 LINE (329, 232)-(368, 232), 15 LINE (329, y
)-(368, y
), 15 SaveBUILDING 300, 0, 8
LINE (0, 150)-(639, 479), 0, BF
SetPALETTE:
DATA 0,4,16,0,10,21,0,16,32,32,10,0 DATA 63,0,0,63,32,0,18,18,24,30,30,37 DATA 42,42,50,55,55,63,0,0,0,43,27,19 DATA 8,8,21,0,63,21,63,63,21,63,63,63
WinBOXES:
GET (140, 0)-(256, 18), Box
() GET (376, 0)-(500, 18), Box
(5000) GET (520, 0)-(580, 18), Box
(10000) PUT (320, 200), Box
(10000) PrintSTRING 220, 223, "To play again, press ENTER"
PrintSTRING 219, 236, "Press any other key to EXIT"
LINE (176, 194)-(398, 252), 6, B
LINE (174, 192)-(400, 254), 6, B
GET (174, 192)-(400, 254), Box
() LINE (170, 188)-(404, 258), 8, BF
LINE (170, 188)-(404, 258), 15, B
LINE (170, 258)-(404, 258), 10 LINE (404, 188)-(404, 258), 10 GET (170, 188)-(404, 258), Box
() LINE (177, 197)-(394, 222), 1, BF
PUT (196, 200), Box
(5000) PUT (324, 200), Box
(10000) GET (196, 200)-(386, 220), Box
() GET (170, 188)-(404, 258), Box
()
Instructions:
LINE (192, 160)-(447, 310), 8, BF
LINE (192, 160)-(447, 310), 15, B
LINE (192, 310)-(447, 310), 10 LINE (447, 160)-(447, 310), 10 LINE (202, 164)-(436, 305), 1, BF
LINE (202, 164)-(436, 305), 6, B
LINE (204, 166)-(434, 303), 6, B
LINE (400, 175)-(424, 187), 7, BF
PrintSTRING 216, 176, "INSTRUCTIONS"
PrintSTRING 216, 194, "The object of the game is to be the first"
PrintSTRING 216, 206, "player to achieve a score of 3. You gain"
PrintSTRING 216, 218, "1"
PrintSTRING 225, 218, "point each time you blow up the other"
PrintSTRING 216, 230, "player's gorilla with an exploding banana."
PrintSTRING 216, 248, "Unless playing the computer, begin by"
PrintSTRING 216, 260, "deciding which player will control which"
PrintSTRING 216, 272, "gorilla, then click the"
PrintSTRING 340, 272, "button to begin."
PrintSTRING 216, 284, "The starting gorilla is chosen at random."
HighLIGHT 354, 206, 362, 217, 9
HighLIGHT 216, 218, 222, 229, 9
DRAW "U6 R12 U2 F5 G5 U2 L12 BE2 P6,6" LINE (321, 275)-(332, 281), 8, BF
LINE (321, 282)-(332, 282), 10 LINE (323, 278)-(330, 278), 1:
DRAW "NH2G2" SaveINSTR "KongINS1.BSV"
LINE (205, 193)-(433, 295), 1, BF
PrintSTRING 216, 194, "When a player's gorilla is the thrower,"
PrintSTRING 216, 206, "the LED will be green under his name (and"
PrintSTRING 216, 218, "he'll be holding a banana). Click on the"
PrintSTRING 216, 230, "Angle slider and drag it to adjust the initial"
PrintSTRING 216, 242, "throwing angle (0 degrees is a horizontal"
PrintSTRING 216, 254, "throw in the other gorilla's direction). Set"
PrintSTRING 216, 266, "the Force slider in the same way. To toss"
PrintSTRING 216, 278, "the banana, click the Banana button"
PrintSTRING 410, 278, "."
HighLIGHT 216, 194, 434, 295, 8
HighLIGHT 234, 206, 254, 217, 9
HighLIGHT 216, 230, 244, 241, 9
HighLIGHT 236, 266, 264, 277, 9
HighLIGHT 322, 278, 360, 299, 9
LINE (204, 166)-(434, 303), 6, B
GET (99, 80)-(109, 90), Box
() SaveINSTR "KongINS2.BSV"
LINE (205, 193)-(433, 295), 1, BF
PrintSTRING 216, 194, "Be sure to check the Wind arrow (bottom"
PrintSTRING 216, 206, "center of the screen). The arrow shows both"
PrintSTRING 216, 218, "the direction and strength of the wind (the"
PrintSTRING 216, 230, "longer the arrow, the stronger the wind). A"
PrintSTRING 216, 242, "strong opposing wind can actually blow the"
PrintSTRING 216, 254, "banana backwards if the Force of the toss"
PrintSTRING 216, 266, "isn't strong enough!"
PrintSTRING 348, 282, "Good Luck!"
HighLIGHT 216, 194, 434, 295, 8
HighLIGHT 320, 194, 348, 205, 9
HighLIGHT 348, 282, 420, 294, 15
LINE (400, 175)-(424, 187), 15, BF
LINE (400, 182)-(424, 187), 9, BF
DRAW "F8rH8rF8rH8rF8 BU8 G8lE8lG8lE8lG8" LINE (204, 166)-(434, 303), 6, B
SaveINSTR "KongINS3.BSV"
LINE (180, 194)-(400, 270), 7, BF
LINE (180, 194)-(400, 270), 9, B
LINE (180, 270)-(400, 270), 6 LINE (400, 194)-(400, 270), 6 LINE (194, 198)-(384, 266), 1, BF
LINE (196, 200)-(382, 264), 6, B
PrintSTRING 238, 208, "Click Your Preference"
PrintSTRING 252, 227, "2 players"
PrintSTRING 252, 243, "1 player (play computer)"
HighLIGHT 238, 208, 380, 255, 9
HighLIGHT 238, 208, 380, 214, 15
LINE (215, 227)-(241, 239), 10, B
LINE (216, 228)-(240, 238), 8, BF
LINE (216, 228)-(240, 238), 15, B
LINE (240, 228)-(240, 238), 6 LINE (216, 238)-(240, 238), 6 LINE (215, 243)-(241, 255), 10, B
LINE (216, 244)-(240, 254), 8, BF
LINE (216, 244)-(240, 254), 15, B
LINE (240, 244)-(240, 254), 6 LINE (216, 254)-(240, 254), 6 GET (180, 194)-(400, 270), Box
() LINE (180, 194)-(400, 270), 7, BF
LINE (180, 194)-(400, 270), 9, B
LINE (180, 270)-(400, 270), 6 LINE (400, 194)-(400, 270), 6 LINE (194, 198)-(384, 266), 1, BF
LINE (196, 200)-(382, 264), 6, B
PrintSTRING 256, 207, "Your gorilla is"
PrintSTRING 236, 243, "Click to begin"
HighLIGHT 233, 207, 380, 257, 9
PSET (x
+ 92, y
+ 223), 10 PSET (x
+ 92, y
+ 221), Colr
LINE (311, 244)-(337, 253), 10, B
LINE (312, 245)-(336, 255), 8, BF
LINE (312, 245)-(336, 255), 15, B
LINE (336, 245)-(336, 255), 6 LINE (312, 255)-(336, 255), 6 DRAW "R9 U2 F3 G3 U2 L9 U2 BF P1,1" GET (180, 194)-(400, 270), Box
() LINE (180, 194)-(400, 270), 7, BF
LINE (180, 194)-(400, 270), 9, B
LINE (180, 270)-(400, 270), 6 LINE (400, 194)-(400, 270), 6 LINE (194, 198)-(384, 266), 1, BF
LINE (196, 200)-(382, 264), 6, B
PrintSTRING 234, 214, "Decide who will control"
PrintSTRING 234, 226, "which gorilla and then..."
PrintSTRING 236, 243, "Click to begin"
HighLIGHT 225, 212, 380, 257, 9
LINE (311, 244)-(337, 253), 10, B
LINE (312, 245)-(336, 255), 8, BF
LINE (312, 245)-(336, 255), 15, B
LINE (336, 245)-(336, 255), 6 LINE (312, 255)-(336, 255), 6 DRAW "R9 U2 F3 G3 U2 L9 U2 BF P1,1" GET (180, 194)-(400, 270), Box
()
SUB HighLIGHT
(x1
, y1
, x2
, y2
, Colr
)
SUB PrintSTRING
(x
, y
, Prnt$
)
Char$
= MID$(Prnt$
, i
, 1) x = x + FontBOX(1)
Index
= (ASC(Char$
) - 33) * FontBOX
(0) + 2
PUT (x
, y
), FontBOX
(Index
) x = x + FontBOX(Index)
SUB SaveBUILDING
(x
, UpSET
, Building
)
Box(1) = UpSET
LINE (x
, 155)-(x
, 479), 0 LINE (x
+ 79, 155)-(x
+ 79, 479), 0 GET (x
, 155)-(x
+ 79, 199), Box
(2) GET (x
, 155)-(x
+ 79, 199), Box
(1000) GET (x
, 200)-(x
+ 79, 479), Box
(2000) FileNAME$
= "KongBLD" + LTRIM$(STR$(Building
)) + ".BSV"
SUB SaveINSTR
(FileNAME$
) GET (192, 160)-(447, 310), Box
()