just as Cobalt suggested. I created a program using SCREENIMAGE that allows you to draw a box around the video area on your desktop you want to capture then saves each frame to an array to be played back or saved as a bitmap. at startup you specify the frame rate to capture so when you play it back it is rendered the original speed. I created it because I was looking for a way to save video clips that can be used for playback in my programs, works great!... Actually, I used it to create the 'Skull.png' image sheet that I'm currently using with my '3D skull from 2D images' program, I captured it from a GIF of the rotating skull, I will find and post it just for fun. of course, the skull was not for video playback but to analyze each frame for 3D.
I ALSO created a version that will freak you out that is too hard to explain here, better to show you, I'll make a video demo in the next few days and post it as well