Author Topic: Unseen GDK - Dev Thread  (Read 8486 times)

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Offline Unseen Machine

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Re: Unseen GDK - Dev Thread
« Reply #15 on: July 01, 2018, 01:27:06 pm »
Nope, your doing it right, seems you found a bug in my coding! I'm looking into it mate!

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Offline Unseen Machine

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Re: Unseen GDK - Dev Thread
« Reply #16 on: July 01, 2018, 01:40:58 pm »
Hmmm, in looking into this problem it be obvious to me that i can do away with the pathpoints array and just use a _MEM block in the PATH array making it easier to use. Ill sort this and the repeat bug for V 1.8...

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