Hello everyone!
It's been a while again, as I've been doing a lot of other stuff aside from QB64, but I had an idea of how to modify a curve and wanted to test it - here's the result! :D
If you just want to use it, the controls are in the top left corner.
My general idea behind it was this:
- create a linear vector from point A to B
- create a linear vector from point A to handle A
- create a function that maps the influence of the second vector on the first vector
This succeeded in my opinion, however it's not as smooth as beziér curves - as I said, this was my own approach.
I'm happy to see modifications!