Const Yellow1
= _RGB32(200, 200, 10, 255), Yellow2
= _RGB32(200, 200, 60, 255), Black
= _RGB32(0, 0, 0, 255), Red
= _RGB32(230, 0, 0, 255) _Title "Happy Christmas QB64 community!"
GlInit = -1
Glactive = -1
r = 1
z = 10
Print " Happy Christmas QB64 community"
'area subs-------------
'area GL --------------------
GlInit = 0
RotatingStarsFull 0, -0.2, r, -w
IncrDrawPoint 0, -0.2, r, 10, -w
IncrRotStarsvoid 0, -0.2, r, -w
'Q
RotatingStarsFull -0.7, 0.8, 0.05, -w
RotatingStarsFull -0.8, 0.8, 0.05, -w
RotatingStarsFull -0.9, 0.7, 0.05, -w
RotatingStarsFull -0.9, 0.6, 0.05, -w
RotatingStarsFull -0.9, 0.5, 0.05, -w
RotatingStarsFull -0.8, 0.4, 0.05, -w
RotatingStarsFull -0.7, 0.4, 0.05, -w
RotatingStarsFull -0.6, 0.7, 0.05, -w
RotatingStarsFull -0.6, 0.6, 0.05, -w
RotatingStarsFull -0.6, 0.5, 0.05, -w
RotatingStarsFull -0.55, 0.4, 0.05, -w
'B
RotatingStarsFull -0.2, 0.8, 0.05, -w
RotatingStarsFull -0.4, 0.8, 0.05, -w
RotatingStarsFull -0.4, 0.7, 0.05, -w
RotatingStarsFull -0.4, 0.6, 0.05, -w
RotatingStarsFull -0.4, 0.5, 0.05, -w
RotatingStarsFull -0.4, 0.4, 0.05, -w
RotatingStarsFull -0.2, 0.4, 0.05, -w
RotatingStarsFull -0.1, 0.7, 0.05, -w
RotatingStarsFull -0.2, 0.6, 0.05, -w
RotatingStarsFull -0.1, 0.5, 0.05, -w
'6
RotatingStarsFull 0.4, 0.8, 0.05, -w
RotatingStarsFull 0.3, 0.8, 0.05, -w
RotatingStarsFull 0.2, 0.7, 0.05, -w
RotatingStarsFull 0.1, 0.6, 0.05, -w
RotatingStarsFull 0.1, 0.5, 0.05, -w
RotatingStarsFull 0.2, 0.4, 0.05, -w
RotatingStarsFull 0.3, 0.3, 0.05, -w
RotatingStarsFull 0.3, 0.3, 0.05, -w
RotatingStarsFull 0.4, 0.4, 0.05, -w
RotatingStarsFull 0.3, 0.5, 0.05, -w
RotatingStarsFull 0.4, 0.5, 0.05, -w
RotatingStarsFull 0.2, 0.5, 0.05, -w
'4
RotatingStarsFull 0.8, 0.8, 0.05, -w
RotatingStarsFull 0.7, 0.7, 0.05, -w
RotatingStarsFull 0.8, 0.7, 0.05, -w
RotatingStarsFull 0.6, 0.5, 0.05, -w
RotatingStarsFull 0.8, 0.6, 0.05, -w
RotatingStarsFull 0.65, 0.6, 0.05, -w
RotatingStarsFull 0.7, 0.5, 0.05, -w
RotatingStarsFull 0.9, 0.5, 0.05, -w
RotatingStarsFull 0.8, 0.5, 0.05, -w
RotatingStarsFull 0.8, 0.4, 0.05, -w
RotatingStarsFull 0.8, 0.3, 0.05, -w
drawpoint x, y, r1, s2, 2 * s, w
RotatingStarsVoid x, y, r2, w
cx
= (Cos(i
+ w
) * r1
) + x
cy
= (Sin(i
+ w
) * r1
) + y
h = 0
h = h + 1
j = 2: k = 1
j = 1: k = 2
cx
= (Cos(i
- s
+ w
) * (r1
/ k
)) + x
cy
= (Sin(i
- s
+ w
) * (r1
/ k
)) + y
cx
= (Cos(i
+ w
) * (r1
/ j
)) + x
cy
= (Sin(i
+ w
) * (r1
/ j
)) + y
cx
= (Cos(i
+ s
+ w
) * (r1
/ k
)) + x
cy
= (Sin(i
+ s
+ w
) * (r1
/ k
)) + y
h = 0
h = h + 1
j = 2: k = 1
j = 1: k = 2
cx
= (Cos(i
+ w
) * (r1
/ j
)) + x
cy
= (Sin(i
+ w
) * (r1
/ j
)) + y
cx
= (Cos(i
+ s
+ w
) * (r1
/ k
)) + x
cy
= (Sin(i
+ s
+ w
) * (r1
/ k
)) + y