Author Topic: QB Blocks?  (Read 2394 times)

0 Members and 1 Guest are viewing this topic.

Offline Unseen Machine

  • Forum Regular
  • Posts: 158
  • Make the game not the engine!
    • View Profile
QB Blocks?
« on: February 22, 2021, 10:50:19 pm »
Hi folks,

Anyone interested in collabing on a "Blocks" project? i.e. Standardising the existing and setting a standard for future libraries so they all work together?

For example, id like to incorporate the 2d physics engine with GDK but without having to write wrappers or other things to make it work....

So i figured...if we all contribute to a library or attempt to make our projects use the standard we create then we will all benefit!

i.e.  a 2d point in my opinion is

Type Point2D
X as Double
Y as Double

blah, blah, blah....

I guess type definitions of standard basic types would be first and then everyone can use/expanded them and create/modify their functions/libs!

Is this a good idea?

Thoughts?

Unseen