Author Topic: Stereospace 2 ideas  (Read 2694 times)

0 Members and 1 Guest are viewing this topic.

Offline Craz1000

  • Forum Regular
  • Posts: 111
  • I'm OK
    • View Profile
    • Craz1000.net
Stereospace 2 ideas
« on: August 10, 2019, 07:05:33 pm »
A while ago i posted this game and looking to get some feedback on what would you like to see added on or changed in the next game.

original post here:
https://www.qb64.org/forum/index.php?topic=1302.0

Offline Craz1000

  • Forum Regular
  • Posts: 111
  • I'm OK
    • View Profile
    • Craz1000.net
Re: Stereospace 2 ideas
« Reply #1 on: August 10, 2019, 07:19:31 pm »
also does anyone know of a way or an example of a compiled program able to run an external .bas file as a script for example.