Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Adrian

Pages: [1] 2 3
1
Programs / Re: Quest for Ladida
« on: February 18, 2021, 09:52:58 pm »
Actually that's me coming in on my Hoover Board :)

.... along with 3 intrepid knights of the round table :)

2
Programs / Re: Quest for Ladida
« on: February 18, 2021, 02:01:01 pm »
Congrats for the entry, @Adrian!

Thanks Fellippe! Not quite what the theme asked for but a fun coding exercise nonetheless!

3
Programs / Re: Quest for Ladida
« on: February 17, 2021, 07:37:22 am »
Hello Ladida

Very nice, Bplus! love the shimmering sun :)

Thanks!

4
Programs / Re: Quest for Ladida
« on: February 17, 2021, 02:20:42 am »
I will bet real money you don't have a bullet next to "Output Exe to Source Folder" under the Run menu.
Click that line or make sure bullet on the left. Image files in source folders will never be found unless you have that clicked. QB64 would be looking in same folder as itself for those images.

Yes, you are right! Thanks!
Learning something new every day. :)

5
Programs / Re: Quest for Ladida
« on: February 17, 2021, 02:04:01 am »
Do you have the image before you printed on it?

Yes.

6
Programs / Re: Quest for Ladida
« on: February 17, 2021, 01:59:40 am »
No problem,

Thanks B+ !

I did try that, and got a similar error message.



7
Programs / Re: Quest for Ladida
« on: February 16, 2021, 08:15:04 pm »
Haha, it wasn’t a screenshot, bplus. I edited the image with an image editor and inserted the text (using Steve’s Olde English Font). Getting the image onto the screen in the QB64 program, which should be fairly trivial, is my problem. Need to study QB64 commands more assiduously. Thanks Steve for the fonts tutorial. :)

8
Programs / Re: Quest for Ladida
« on: February 16, 2021, 02:19:26 pm »
Thanks guys!

Something like this?

Now to figure out how to put it into the program....lol.


9
Programs / Re: Quest for Ladida
« on: February 16, 2021, 12:45:45 pm »
Color usually good, how about different fonts overlaying a screen image of the land of la-di-da :) or image of that mean old and nasty Sphinx. ;-))

haha.....good suggestions bplus, thanks! wanted to do text-only to save time but of course images can be added :)

10
QB64 Discussion / Re: QB64 Game Jam
« on: February 16, 2021, 03:52:19 am »
Can also suggest several themes and vote to choose the most popular one.

11
Programs / Quest for Ladida
« on: February 16, 2021, 12:59:29 am »
Thanks everyone for your comments on my game!

I've added the following as a result of the comments:
1. Color
2. Music
3. More hints

Windows build and source code attached.
quest for ladida.jpg
 


12
QB64 Discussion / Re: QB64 Game Jam
« on: February 15, 2021, 03:04:02 am »
Well, I was thinking of having this as a semi-annual thing, should I?
This time I'm asking cuz the jam was very, well, you know.

Yes.

13
QB64 Discussion / Re: QB64 Game Jam
« on: February 14, 2021, 09:41:07 pm »
I didn't finish on time for this one and probably would have less time in the future so I don't know if I'd be able to participate, but it's a fun experience if you have the time for it. Would be a good idea to announce directly from the main QB64 twitter account before it starts, maybe.

Anyways, after getting some sleep I was able to fix the problem I had compiling, so I attached my game here.

It's a simple side scrolling action game where you can make use of a antigravity shot. It tosses everything it touches into the air, so you can use it as a shield, to navigate the screen, etc. As a shield it neutralizes energy fire and causes the bullets to harm enemies instead.

Controls:

Keyboard

esc: exits

left, right : run

up,down: aim gravity shot

x: jump
c: punch
spacebar: gravity shot - first press shoots, second press activates it, third recalls it.

Also works with gamepad

On my gamepad, A jumps, X punches and Y is the gravity shot, but I didn't have time to set up any kind of option to configure controls

Great looking game...@Gets, a pity you couldn't compile it in time. Superb graphics, sound effects, music, use of gravity.
Like HoverBoy, I think the game will be more exciting if the player gained points for killing monsters or progressing to next levels. :)

Nice!



14
Programs / Re: Hover Boy updated v1.0
« on: February 14, 2021, 09:19:20 pm »
Even cooler now, Brian! got a score of 2138. This can be addictive!

15
QB64 Discussion / Re: QB64 Game Jam
« on: February 14, 2021, 03:36:24 pm »
I would definitely be up for another one.

Brian ...

Me too.

Pages: [1] 2 3