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You know I think it would be easier just to start over from scratch once you get the gist of what the game does.
Here it took about an hour to get the game going and another 2/3 hour to make pretty.
I only hope that, during the "conversion", that the "feel" of the games are not lost.
Well while you tell about first steps, I tell about the road this step will take him down.
Yeah, guys but what he really wants is a Database?
From this: “I'm doing my best to learn QB64 by writing little apps....” I’d assume he’d want to start at the very basics of input/output interaction, with fully integrated database support being something which comes later down the line.
This is the first time I have created something with QB64. May I ask what programming language do you normally use and is this also the first attempt at writing interactive fiction? Just curious...
Welcome!
Cool, you added the tutorial I am updating.
another dialect:
Yabasic: www.yabasic.de
Cool list and cool purpose, John.
Welcome to the forum!