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QB64 Discussion / Re: Math issue
« on: February 22, 2019, 10:12:08 am »
Why is it that I am just now learning about the problems inherent in floating point math and qb64? I wrote many engineering programs back in the 90's using QB45 with a lot of math and the problem never surfaced. Maybe it's because it wasn't being checked by a really persnickity CNC machine. They have no mercy in that regard. Some of the stuff I wrote involved hydraulics, simple beam loading, various steam calculations and more. I still have the source code but it wont run on qb64 unless I go through and change all of the LOCATE statements as well as all the printer output and probably more. In those days Windows still supported DOS based EXE's. I think that ended with XP.
It's fun getting back into it now with qb64.
If anyone is interested I can post up some of the source code on that stuff. Too busy right now.
Again, thanks to you all for helping out.
It's fun getting back into it now with qb64.
If anyone is interested I can post up some of the source code on that stuff. Too busy right now.
Again, thanks to you all for helping out.