Author Topic: Re: Font Animation  (Read 437 times)

0 Members and 1 Guest are viewing this topic.

Offline romichess

  • Forum Regular
  • Posts: 145
    • View Profile
Re: Font Animation
« on: December 27, 2019, 01:43:58 pm »
I hate seeing lonely post without any replies. Especially when when they are mine, LOL. But dude, I've been sitting here for 20 minutes trying to come up with something pertinent and genuine to say and I'm just coming up blank. :)
My name is Michael, but you can call me Mike :)

Offline TempodiBasic

  • Forum Resident
  • Posts: 1792
    • View Profile
Re: Font Animation
« Reply #1 on: December 28, 2019, 10:49:20 am »
Cute!
I like that iron arm to catch and pull down ASCII characters
Programming isn't difficult, only it's  consuming time and coffee

Offline bplus

  • Global Moderator
  • Forum Resident
  • Posts: 8053
  • b = b + ...
    • View Profile
Re: Font Animation
« Reply #2 on: December 28, 2019, 11:46:34 am »
Cute!
I like that iron arm to catch and pull down ASCII characters

Yep! the arm moving and catching errors and going over to pickup fix .... might be too fast on some systems to see what it is doing, I put a _LIMIT of 3 in main loop to slow it down, some of the movements are still kinda fast.

It would be cool if the arm moves, finds error, pauses cartoon bubble appears and says "Oops!" then arm moves back to fixer letter, pauses and says "Here" or "This" ... then moves back fixes letter then says "There, fixed!" something like that... :)

Oh I just noticed (with _LIMIT 3) [banned user] is running messages at top left below title :)

Offline SierraKen

  • Forum Resident
  • Posts: 1454
    • View Profile
Re: Font Animation
« Reply #3 on: December 28, 2019, 01:06:39 pm »
Pretty cool program. :) Almost reminds me of my Alphabet Invaders where you shoot the falling letters, etc.  Of course yours is way more advanced.