Well, I guess next is putting a few demo vids on the YooToobs (a.k.a. the Tube of You) and seeing whether they bring any more interest at all. But, knowing me the way I know me, I'd be surprised if I don't think of more features to add, thus prolonging work on this prog. even further.
Actually, there are some bugs that really bug me (and I don't mean the Bugs that emerge from the Super Sphere), as well as some ever-elusive solutions to other issues. Case in point: When the Ship fires and then accelerates, slows or changes direction, the on-screen projectiles' travel will be altered accordingly. The answer, so far, has escaped me.
J