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Programs / Re: advaced battle robot
« on: April 03, 2021, 06:51:07 am »
Like a said I wanted it to run also on Dos, that is why I use screen 2.

As for the message it is not cut, but each version of the game contains part of it.

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Programs / advaced battle robot
« on: April 02, 2021, 08:11:05 am »
Hello everyone

I started several months ago a personal challage to create a very simple game and then recreate it slightly differently in other programming languages, using only assets created with the programming language itself, no extenal graphic files, no sound files (only exception are fonts).
I also used the original quick basic to create a dos binary just for fun.

Working with qb64 was fun and probaly the easiest programig language to work with.

I first started with Javascript/html, then C with SDL, then python with pygame and now QB64.
My itch.io page https://fildubek.itch.io/abr
Google drive with binaries https://cutt.ly/bzR3wmS
My git link https://github.com/fildubek/abr

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