Hmm,,,, Johnno, I am getting impression this not a game you want to pursue development wise. You were just offering as example of 2 Dice Game like Pig and unfortunately I could not learn anything useful from that version because in my view it doesn't work well enough to learn how the play of the game goes. And the spaghetti code would be hell to try and fix! So, so much for that, ha! ;-))
I am interested in developing a version as mentioned before of each player choosing how many dice for a one roll turn, where again one 1 will gain no points, two 1's will loose your score and three 1's and game over.
New: FOUR 1's and you are automatic winner! So high risk offers high reward!
This game, since it is a QB64 forum variation, I would like to develop with sound and graphics, perhaps an Oink! for every dice chosen above one or 2 and of course we have to work in some appropriate pig images for winners and losers and AI's pig and human's pig avatar... Dice rolling sound, dice images rolling, I bet people have versions of that?
Anybody feel free to offer ideas, sounds and or pig images, I or we could be free to use.
Potential names:
Hog Heaven
Bringing Home the Bacon
Porkers
Also since there seems an advantage to who rolls first, who rolls first will be decided randomly by a farmer referee possibly?
(Come to think of it, I got that idea partially form Johnno's code but also from Rosetta Challenge that offers bragging rights bonus for analyzing different AI strategies and then they mentioned an advantage to the first roller also.)
Oh opening screen sound: the farmer calling his pigs home. ;-))