Author Topic: In need of ideas for a new small project (API preferred)  (Read 4681 times)

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Offline SpriggsySpriggs

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In need of ideas for a new small project (API preferred)
« on: December 08, 2021, 04:20:53 pm »
Like the title says, needing some ideas for a small project. Something to do with API (Windows) would be the most preferable. I've been bored out of my mind recently and have been impatiently awaiting my new PC to get back from the shop. Hit me with some good ideas so I can at least keep my mind sharp.
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Offline George McGinn

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Re: In need of ideas for a new small project (API preferred)
« Reply #1 on: December 08, 2021, 04:45:30 pm »
Small projects???

I started one, and 4 months later I have a multi-language, 10,000+ lines of code system, and it is still not ready for release (maybe beginning of next week).

Good luck, as my experience is small projects tend to take on a life of their own, once others find out about them!



Like the title says, needing some ideas for a small project. Something to do with API (Windows) would be the most preferable. I've been bored out of my mind recently and have been impatiently awaiting my new PC to get back from the shop. Hit me with some good ideas so I can at least keep my mind sharp.
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Member: IEEE, IEEE Computer Society
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American Association for the Advancement of Science (AAAS)

Offline bplus

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Re: In need of ideas for a new small project (API preferred)
« Reply #2 on: December 08, 2021, 05:41:44 pm »
Weren't you going to do a tutorial?

Offline Mad Axeman

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Re: In need of ideas for a new small project (API preferred)
« Reply #3 on: December 08, 2021, 06:22:31 pm »
How about being able to output direct to a PDF file? I did try playing around with that but failed miserably.
Oh look - a sig file :-)

Offline George McGinn

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Re: In need of ideas for a new small project (API preferred)
« Reply #4 on: December 08, 2021, 08:00:26 pm »
I've been writing it up for the past two weeks.

However, the program I wanted to write to illustrate it wound up being 5 programs, 2 C++ libraries, almost 1,000 SQL statements, HTML/CSS. It's approaching 10,000 total lines of code.

After I told a friend in a baseball game about it, he wanted to use it, and then it snowballed into features that were needed.

It's on the way. I plan to break one of the programs out and rework it for the tutorial. But I want to put the entire system here first, then the tutorial will follow.

Also, I went and recently revisited Galleon's code in the Wiki on it, and found it doesn't quite work due to massive memory issues with _MEMGET and other memory statements. Row sizes not right, skipping values, adding values to rows and columns that they don't belong to. It is a mess.



Weren't you going to do a tutorial?
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Offline SMcNeill

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Re: In need of ideas for a new small project (API preferred)
« Reply #5 on: December 08, 2021, 08:09:40 pm »
How about something to input sound from a microphone?   Or a way to mem map a file so we can load say an mp3 into memory and then _SNDLOAD it to decode it from there, like from a ramdrive.  Or I'd love a QB64 interface with VideoLan....
https://github.com/SteveMcNeill/Steve64 — A github collection of all things Steve!

Offline Petr

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Re: In need of ideas for a new small project (API preferred)
« Reply #6 on: December 09, 2021, 10:28:32 am »
Quote
How about something to input sound from a microphone?   Or a way to mem map a file so we can load say an mp3 into memory and then _SNDLOAD it to decode it from there, like from a ramdrive.  Or I'd love a QB64 interface with VideoLan...

@SMcNeill
Strange how the ideas basically coincide. I'm thinking now that I'm going to try to do (but God knows when) inverse functions in SaveImage - precisely to embed Base64 images into the source code and then load them directly into _NEWIMAGE without using _LOADIMAGE. But of course this use is highly marginal. And you're guessing right. Your Christmas theme, your testing. That was the reason I started thinking about it.

@SpriggsySpriggs
But at the moment I do not have proposals for new libraries, first I have to tutor me the existing ones, which with my time regime will be for several months.

Offline SpriggsySpriggs

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Re: In need of ideas for a new small project (API preferred)
« Reply #7 on: December 09, 2021, 11:34:33 am »
How about something to input sound from a microphone?   Or a way to mem map a file so we can load say an mp3 into memory and then _SNDLOAD it to decode it from there, like from a ramdrive.  Or I'd love a QB64 interface with VideoLan....

@SMcNeill Looks like I've already messed with audio input before but could definitely revisit it for some tweaks and improvements. https://www.qb64.org/forum/index.php?topic=3975.msg133174#msg133174
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Offline SpriggsySpriggs

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Re: In need of ideas for a new small project (API preferred)
« Reply #8 on: December 09, 2021, 12:01:19 pm »
How about being able to output direct to a PDF file? I did try playing around with that but failed miserably.

@Mad Axeman I have made code before that would allow you to output to a PDF but you would have to select the "Microsoft Print to PDF" printer with this code. https://www.qb64.org/forum/index.php?topic=4102.msg134503#msg134503
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Offline George McGinn

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Re: In need of ideas for a new small project (API preferred)
« Reply #9 on: December 09, 2021, 02:48:29 pm »
For my Baseball/Softball Statistics system I'm writing, I have looked at converting some of the reports generated to PDF on Linux, by doing the following after constructing these commands in pipecom:

Quote
enscript -p output.ps input.txt
ps2pdfwr output.ps output.pdf

Both utilities exist on most all Linux distro's.

I wonder if something as simple and similar can be done in a Windows API?

@Mad Axeman I have made code before that would allow you to output to a PDF but you would have to select the "Microsoft Print to PDF" printer with this code. https://www.qb64.org/forum/index.php?topic=4102.msg134503#msg134503
____________________________________________________________________
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Offline TempodiBasic

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Re: In need of ideas for a new small project (API preferred)
« Reply #10 on: December 09, 2021, 04:08:19 pm »
just some ideas
1. sound:
MIDI libraries to load play and save MIDI files.

2.
Multiple mice  on the same pc
there is an hanging thread in the forum that has for base an API call

3.
.zip files manager (like OS does ) that seems to be native of Windows nowaday
Programming isn't difficult, only it's  consuming time and coffee

Offline madscijr

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Re: In need of ideas for a new small project (API preferred)
« Reply #11 on: December 09, 2021, 05:12:39 pm »
Like the title says, needing some ideas for a small project. Something to do with API (Windows) would be the most preferable. I've been bored out of my mind recently and have been impatiently awaiting my new PC to get back from the shop. Hit me with some good ideas so I can at least keep my mind sharp.

Maybe we finally get that multiple mouse input working? :-D
https://www.qb64.org/forum/index.php?topic=3695.msg130410#msg130410
https://www.qb64.org/forum/index.php?topic=3766.0
https://www.qb64.org/forum/index.php?topic=3348.msg126454#msg126454

Pretty please?
:-)

I'm currently absorbed in this isometric Christmas thing
https://www.qb64.org/forum/index.php?topic=4471.0
Too many projects!

Offline madscijr

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Re: In need of ideas for a new small project (API preferred)
« Reply #12 on: December 09, 2021, 05:21:43 pm »
just some ideas
1. sound:
MIDI libraries to load play and save MIDI files.

2.
Multiple mice  on the same pc
there is an hanging thread in the forum that has for base an API call

3.
.zip files manager (like OS does ) that seems to be native of Windows nowaday

All good ones... That multi mouse functionality would be awesome. Multi keyboard would be a nice one too. The API functionality is built into Windows and I think Mac/Linux have equivalents, but this low-level stuff just seems to be over my head...

I would really like full control over MIDI from QB64 - not just playing back files but MIDI OX type functionality: read/send input/output from/to MIDI devices, play notes either on the PC's sound card or control external keyboards & instruments (provided you have a MIDI interface on the PC). Enough to write a tracker/sequencer that can drive external MIDI devices, transform MIDI I/O and send it back to a device, and read/write/edit MIDI files.

And low-level, ADSR, 3+ channel, sound synthesis you can program like on a Commodore 64 SID chip...

I could go on and on!
« Last Edit: December 09, 2021, 06:37:16 pm by madscijr »

Offline Petr

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Re: In need of ideas for a new small project (API preferred)
« Reply #13 on: December 10, 2021, 12:32:30 pm »
just some ideas
1. sound:
MIDI libraries to load play and save MIDI files.

2.
Multiple mice  on the same pc
there is an hanging thread in the forum that has for base an API call

3.
.zip files manager (like OS does ) that seems to be native of Windows nowaday


To DIRECT MIDI playing without external library. Have you see this @MasterGy source code?

Code: [Select]
DEFLNG A-Z
TYPE FILEDIALOGTYPE
    lStructSize AS LONG '        For the DLL call
    hwndOwner AS LONG '          Dialog will hide behind window when not set correctly
    hInstance AS LONG '          Handle to a module that contains a dialog box template.
    lpstrFilter AS _OFFSET '     Pointer of the string of file filters
    lpstrCustFilter AS _OFFSET
    nMaxCustFilter AS LONG
    nFilterIndex AS LONG '       One based starting filter index to use when dialog is called
    lpstrFile AS _OFFSET '       String full of 0's for the selected file name
    nMaxFile AS LONG '           Maximum length of the string stuffed with 0's minus 1
    lpstrFileTitle AS _OFFSET '  Same as lpstrFile
    nMaxFileTitle AS LONG '      Same as nMaxFile
    lpstrInitialDir AS _OFFSET ' Starting directory
    lpstrTitle AS _OFFSET '      Dialog title
    flags AS LONG '              Dialog flags
    nFileOffset AS INTEGER '     Zero-based offset from path beginning to file name string pointed to by lpstrFile
    nFileExtension AS INTEGER '  Zero-based offset from path beginning to file extension string pointed to by lpstrFile.
    lpstrDefExt AS _OFFSET '     Default/selected file extension
    lCustData AS LONG
    lpfnHook AS LONG
    lpTemplateName AS _OFFSET
END TYPE

DECLARE DYNAMIC LIBRARY "comdlg32" ' Library declarations using _OFFSET types
    FUNCTION GetOpenFileNameA& (DIALOGPARAMS AS FILEDIALOGTYPE) ' The Open file dialog
    FUNCTION GetSaveFileNameA& (DIALOGPARAMS AS FILEDIALOGTYPE) ' The Save file dialog
END DECLARE

DECLARE LIBRARY
    FUNCTION FindWindow& (BYVAL ClassName AS _OFFSET, WindowName$) ' To get hWnd handle
END DECLARE

DECLARE DYNAMIC LIBRARY "winmm"
    FUNCTION midiOutGetNumDevs (numdevs AS INTEGER)
    FUNCTION midiOutOpen (lphMidiOut AS LONG, BYVAL uDeviceID AS LONG, BYVAL dwCallback AS LONG, BYVAL dwInstance AS LONG, BYVAL dwFlags AS LONG)
    FUNCTION midiOutClose (BYVAL hMidiOut AS LONG)
    FUNCTION midiOutShortMsg (BYVAL hMidiOut AS LONG, BYVAL dwMsg AS LONG)
END DECLARE

_TITLE "ALGORITMUS-ZENE (TOTH GYULA 2019) "
CLS: REM GOSUB masolasvedelem
prog1 = _NEWIMAGE(1200, 1100, 32): SCREEN prog1
prog2 = _NEWIMAGE(400, 80, 32)


_FULLSCREEN _STRETCH , _SMOOTH
DIM par$(99), par(99, 2), bill$(99, 1), utolsohang(99), utolsohangszer(99)
DIM aktiv1 AS LONG, aktiv2 AS LONG

DIM utos(99, 19), poli(99, 19), sav(99, 19), csend(99)
DIM kuld AS LONG
DIM hmidiout AS LONG
DIM midi$(255), savok$(99)
DIM x(9999)
DIM mmidi AS LONG, keret AS LONG
DIM aktivsav(99), savmutatakt(99), polimutatakt(99), utosmutatakt(99)
DIM keszlet(99, 3)
DIM hangref$(255), hangnev$(11)
DIM aktivkeszlet(11)

sv$ = "ver1"

GOSUB hangdec

REM DIM mauzx AS _FLOAT, mauzy AS _FLOAT
helpmutat = 1
aktiv2 = _RGB32(194, 161, 133)
aktiv1 = _RGB32(255, 255, 255)
keret = aktiv2

dobszel$ = "1114112022233637394344"
a$(0) = STRING$(10000, ".")






x(0) = 2
x(1) = 70
x(2) = 81
x(20) = 25: REM savok szama
x(21) = 1: REM haladas iranya, szorzoja
x(22) = 0: REM aktualis leptek-pozicio
x(23) = 2: REM metronom szorzo
x(24) = 0: REM ennyi aktiv sav van, ezt majd a program tolti ki (savinst)
x(25) = 4000: REM savhossz
x(30) = 8: REM ennyi polifonikus hangszer
x(31) = 8: REM ennyi utos hangszer
x(32) = 5: REM polifonikus jelfogok-szama
x(33) = 5: REM hangkeszlet 2 ennyediken
x(34) = 1: REM sorozat aktualis ertek szorzoja
x(35) = 45: REM tempo
x(36) = 3: REM sorozat tag1
x(37) = 5: REM sorozat tag2
x(38) = 100: REM sorozat szorzo
x(39) = 0: REM hangszer lecsengese

REM UTOS tomb : a,b  a-melyik sav
REM b-0: aktiv-e b-1:hangszer:c-1:hangero

REM 1.param : (0) = kussol (1)=utos (2) = polifonikus
CLS
sx = 1: sy = 1
RANDOMIZE TIMER: GOSUB miditest: GOSUB midiinst


GOSUB billdec
GOSUB decparam
GOSUB randaktivkeszlet
GOSUB randaktivhangdec
GOSUB randrendeles
GOSUB newsavinst
GOSUB hangokdec
GOSUB savdec
GOSUB keszletdec
GOSUB polidec: GOSUB randpoli
GOSUB utosdec: GOSUB randutos
GOSUB pre

GOSUB randhangsor5
GOSUB sorrendrendeles
GOSUB randoktkeszlet
GOSUB randpolixoktav


IF _FILEEXISTS("last.alg") THEN fajlnev$ = "last.alg": GOSUB zenebetoltese

DO

    _LIMIT x(35) / 5
    REM    _DISPLAY


    bill$ = LCASE$(INKEY$)

    SELECT CASE bill$
        CASE CHR$(27): GOSUB midizar: fajlnev$ = "last.alg": GOSUB zenementese: SYSTEM
        CASE bill$(0, 0): aleptek = 0
        CASE bill$(1, 0): GOSUB savtxtadd: GOSUB randutos
        CASE bill$(2, 0): GOSUB utoshangszerrand
        CASE bill$(3, 0): GOSUB savtxtadd: GOSUB randpoli
        CASE bill$(4, 0): GOSUB savtxtadd: GOSUB randpolixhangszer
        CASE bill$(5, 0): GOSUB savtxtadd: GOSUB randpolixoktav
        CASE bill$(6, 0): GOSUB savtxtadd: GOSUB randpolivtrack
        CASE bill$(7, 0): GOSUB commn
        CASE bill$(8, 0): GOSUB savtxtadd: GOSUB randomsorozat
        CASE bill$(9, 0): GOSUB randaktivhangdec
        CASE bill$(10, 0): GOSUB randaktivkeszlet
        CASE bill$(11, 0): GOSUB randrendeles
        CASE bill$(12, 0): GOSUB sorrendrendeles
        CASE bill$(13, 0): GOSUB randhangsor5
        CASE bill$(14, 0): GOSUB randhangsor7
        CASE bill$(15, 0): helpmutat = helpmutat XOR 1
        CASE bill$(16, 0): GOSUB keszletminta4bit
        CASE bill$(17, 0): GOSUB randoktkeszlet
        CASE bill$(18, 0): GOSUB midizar: GOSUB inakt: fajlnev$ = "uj": GOSUB zenementese2: RUN
        CASE bill$(19, 0): GOSUB midizar: GOSUB inakt: fajlnev$ = "uj": GOSUB zenebetoltese: fajlnev$ = "last.alg": GOSUB zenementese: RUN
        CASE bill$(20, 0): GOSUB visszaallit: GOSUB midizar: RUN
    END SELECT

    aktiv$ = ""
    CLS
    ykpoli = 24 + x(24) - 16: xkpoli = 5
    ykkeszlet = 24 + x(24) - 16: xkkeszlet = 64
    yksav = 4: xksav = 5
    ykutos = yksav: xkutos = 70 - 6
    ykhangk = ykpoli: xkhangk = 96
    GOSUB parammutat
    IF x(32) THEN GOSUB hangokmutat
    GOSUB savaktdel
    GOSUB utosmutat
    GOSUB utosaktdel

    GOSUB polimutat
    GOSUB poliaktdel
    GOSUB savmutat
    IF x(32) THEN GOSUB keszletmutat

    COLOR _RGB32(255, 255, 255): LINE (900, 0)-(900, 1100)
    IF (_KEYDOWN(100303) OR _KEYDOWN(100304)) OR helpmutat THEN GOSUB billmutat
    _DISPLAY
    egergorgo = 0: FOR t = 0 TO 200:

        q = _MOUSEINPUT: mauzx = (_MOUSEX / 8) + 1: mauzy = (_MOUSEY / 16) + 1:
        egergorgo = _MOUSEWHEEL + egergorgo
    NEXT t
    egergorgo = SGN(egergorgo)
    IF LEN(aktiv$) THEN GOSUB akciokezelo
    REM GOSUB midihangszer
    REM     GOSUB feltcsend
    IF x(32) THEN GOSUB midipolion
    GOSUB szolalutos
    IF x(23) THEN GOSUB metronom
    x(22) = aleptek * x(34) + 1600
    aleptek = aleptek + 1
    SELECT CASE x(32)
        CASE 0: x(33) = 0
        CASE 1: x(33) = 1
        CASE 2: x(33) = 2
        CASE 3: x(33) = 3
        CASE 4: x(33) = 4
        CASE 5: x(33) = 5
    END SELECT

LOOP

inakt:
SCREEN prog2: _FULLSCREEN _OFF
_AUTODISPLAY: CLS
PRINT "inaktiv, ne zard be !": RETURN



visszaallit: IF _FILEEXISTS("last.alg") THEN KILL "last.alg"
RETURN

billdec:
bill$(0, 0) = "0": bill$(0, 1) = "sorozat kezdoponta allitas"
bill$(1, 0) = "q": bill$(1, 1) = "utoshangszerek random hangszerei"
bill$(2, 0) = "w": bill$(2, 1) = "utoshangszerek random SAV-jai"
bill$(3, 0) = "y": bill$(3, 1) = "polihangszerek random ertekek"
bill$(4, 0) = "x": bill$(4, 1) = "polihangszerek random hangszerei"
bill$(5, 0) = "c": bill$(5, 1) = "polihangszerek random oktavok"
bill$(6, 0) = "v": bill$(6, 1) = "polihangszerek random savjai"
bill$(7, 0) = "n": bill$(7, 1) = "polihangszerek egyforma 2 track"
bill$(8, 0) = "a": bill$(8, 1) = "random sorozat eloallitasa"
bill$(9, 0) = "1": bill$(9, 1) = "keszlet random aktivizalasa"
bill$(10, 0) = "2": bill$(10, 1) = "alapkeszlet random aktivizalasa"
bill$(11, 0) = "3": bill$(11, 1) = "random hangkeszlethez rendeles"
bill$(12, 0) = "4": bill$(12, 1) = "rendezett hangkeszlethez rendeles"
bill$(13, 0) = "5": bill$(13, 1) = "5-foku hangsor betoltes"
bill$(14, 0) = "7": bill$(14, 1) = "7-foku hangsor betoltes"
bill$(15, 0) = "h": bill$(15, 1) = "HELP - billentyuzet funkciok"
bill$(16, 0) = "8": bill$(16, 1) = "keszlet aktiv 4 bit minta alapjan"
bill$(17, 0) = "s": bill$(17, 1) = "random oktav keszlet"
bill$(18, 0) = "p": bill$(18, 1) = "zene mentese"
bill$(19, 0) = "o": bill$(19, 1) = "zene betoltese"
bill$(20, 0) = "r": bill$(20, 1) = "RESET, mindent alapertekre"

RETURN


billmutat: xx = 0: FOR t = 0 TO 99
    IF LEN(bill$(t, 0)) THEN
        xx = xx + 1
        LOCATE xx, 1: PRINT SPACE$(45)
        LOCATE xx, 1: PRINT UCASE$(bill$(t, 0)) + " - "; bill$(t, 1)
    END IF
NEXT t
RETURN



szolalutos: FOR t = 0 TO x(31) - 1

    aktualsav = aktivsav(utos(t, 3))

    eltolas = sav(aktualsav, 1)
    ae = MID$(savok$(aktualsav), x(22) + 1 + eltolas, 1) = bit$(1)
    IF ae AND utos(t, 0) THEN
        kuld = &H7F0099: mmidi = utos(t, 1) + 35
        kuld = kuld OR ((mmidi AND 255) * 256)
        q = midiOutShortMsg(hmidiout, kuld): IF q THEN END
    END IF

NEXT t: RETURN


savaktdel: FOR t = 0 TO 99: savmutatakt(t) = 0: NEXT t: RETURN
poliaktdel: FOR t = 0 TO 99: polimutatakt(t) = 0: NEXT t: RETURN
utosaktdel: FOR t = 0 TO 99: utosmutatakt(t) = 0: NEXT t: RETURN

akciokezelo:
modosit = -egergorgo
IF _MOUSEBUTTON(1) = 0 AND _MOUSEBUTTON(2) = 0 THEN mbm = 0
IF _MOUSEBUTTON(1) AND mbm = 0 THEN modosit = -1: mbm = 1
IF _MOUSEBUTTON(2) AND mbm = 0 THEN modosit = 1: mbm = 1

IF modosit THEN
    SELECT CASE aktiv$
        CASE "parameterek"
            mx0 = par(aktivp1, 0)
            modositott2 = x(mx0) + modosit
            felt = modositott2 >= par(aktivp1, 1) AND modositott2 <= par(aktivp1, 2)
            IF felt AND mx0 = 30 THEN GOSUB csend
            IF felt THEN x(mx0) = modositott2
            IF felt AND mx0 = 24 THEN GOSUB utoshangszerrand: GOSUB randpolivtrack
        CASE "utosparam"

            utos(aktivp1, aktivp2) = utos(aktivp1, aktivp2) + modosit
            utos(aktivp1, 0) = ABS(utos(aktivp1, 0)) AND 1



            IF utos(aktivp1, 2) > 127 THEN utos(aktivp1, 2) = 0
            IF utos(aktivp1, 2) < 0 THEN utos(aktivp1, 2) = 127
            IF utos(aktivp1, 1) > 45 THEN utos(aktivp1, 1) = 0
            IF utos(aktivp1, 1) < 0 THEN utos(aktivp1, 1) = 45

            IF utos(aktivp1, 3) >= x(24) THEN utos(aktivp1, 3) = 0
            IF utos(aktivp1, 3) < 0 THEN utos(aktivp1, 3) = x(24) - 1
        CASE "aktivhangok"
            IF modosit THEN aktivkeszlet(aktivp1) = aktivkeszlet(aktivp1) XOR 1
        CASE "poliparam"


            poli(aktivp1, aktivp2) = poli(aktivp1, aktivp2) + modosit
            poli(aktivp1, 0) = ABS(poli(aktivp1, 0)) AND 1
            IF poli(aktivp1, 1) > 127 THEN poli(aktivp1, 1) = 0
            IF poli(aktivp1, 1) < 0 THEN poli(aktivp1, 1) = 127
            IF poli(aktivp1, 2) > 127 THEN poli(aktivp1, 2) = 0
            IF poli(aktivp1, 2) < 0 THEN poli(aktivp1, 2) = 127
            IF poli(aktivp1, 8) > 4 THEN poli(aktivp1, 8) = 4
            IF poli(aktivp1, 8) < -4 THEN poli(aktivp1, 8) = -4

            FOR t3 = 3 TO 6
                IF poli(aktivp1, t3) > (x(24) - 1) THEN poli(aktivp1, t3) = 0
                IF poli(aktivp1, t3) < 0 THEN poli(aktivp1, t3) = x(24) - 1
            NEXT t3
        CASE "keszlet"
            55: keszlet(aktivp1, aktivp2) = keszlet(aktivp1, aktivp2) + modosit



            keszlet(aktivp1, 1) = ABS(keszlet(aktivp1, 1)) AND 1
            IF keszlet(aktivp1, 3) > 4 THEN keszlet(aktivp1, 3) = 4
            IF keszlet(aktivp1, 3) < -4 THEN keszlet(aktivp1, 3) = -4
            IF keszlet(aktivp1, 2) > 11 THEN keszlet(aktivp1, 2) = 0
            IF keszlet(aktivp1, 2) < 0 THEN keszlet(aktivp1, 2) = 11
            IF (aktivkeszlet(keszlet(aktivp1, 2)) = 0) AND (aktivp2 = 2) THEN GOTO 55


        CASE "savparam"
            sav(aktivp1, aktivp2) = sav(aktivp1, aktivp2) + modosit
            sav(aktivp1, 2) = ABS(sav(aktivp1, 2)) AND 1
            IF sav(aktivp1, 1) > 9 THEN sav(aktivp1, 1) = 9
            IF sav(aktivp1, 1) < -9 THEN sav(aktivp1, 1) = -9


    END SELECT
END IF
GOTO 77
FOR t = 0 TO 2 ^ x(33) - 1
    IF aktivkeszlet(keszlet(t, 2)) = 0 THEN keszlet(t, 1) = 0
NEXT t
77

RETURN




newsavinst: CLS: REDIM anali(999): x(22) = 0: aleptek = 0: REM aktualis lepes 1-ra
FOR t = 0 TO x(20) - 1: savok$(t) = STRING$(14, "."): NEXT t
FOR alep = 0 TO x(25) - 1: ertek = (x(1) * alep) AND (x(2) * alep)
    FOR t = 0 TO x(20) - 1: bit = SGN((2 ^ t) AND ertek)
    savok$(t) = savok$(t) + bit$(bit): anali(t) = anali(t) + bit: NEXT t
NEXT alep
aktivsavdb = 0: FOR t = 0 TO x(20) - 1
    IF anali(t) THEN aktivsav(aktivsavdb) = t: aktivsavdb = aktivsavdb + 1
NEXT t: x(24) = aktivsavdb


REM anali fejlec
REM 0-aktiv sav (ezt majd a program tolti ki)
REM 1-osszes 1-es
RETURN






savtxtadd: FOR t = 0 TO x(20): savok$(t) = MID$(savok$(t), 2) + "*": NEXT t: RETURN

randomsorozat:
REM 3,11 jo !

alap = INT(x(38) * RND(1)): x(1) = alap * x(36): x(2) = alap * x(37)
GOTO newsavinst



pre: FOR t = 0 TO 99: utos(t, 0) = 1: utos(t, 2) = 127: NEXT t: RETURN






























midiinst:
midi$(0) = "AcousticGrandPiano"
midi$(1) = "BrightAcousticPiano"
midi$(2) = "ElectricGrandPiano"
midi$(3) = "Honky-tonkPiano"
midi$(4) = "ElectricPiano1"
midi$(5) = "ElectricPiano2"
midi$(6) = "Harpsichord"
midi$(7) = "Clavi"
midi$(8) = "Celesta"
midi$(9) = "Glockenspiel"
midi$(10) = "MusicBox"
midi$(11) = "Vibraphone"
midi$(12) = "Marimba"
midi$(13) = "Xylophone"
midi$(14) = "TubularBells"
midi$(15) = "Dulcimer"
midi$(16) = "DrawbarOrgan"
midi$(17) = "PercussiveOrgan"
midi$(18) = "RockOrgan"
midi$(19) = "ChurchOrgan"
midi$(20) = "ReedOrgan"
midi$(21) = "Accordion"
midi$(22) = "Harmonica"
midi$(23) = "TanaoAccordion"
midi$(24) = "AcousticGuitar(nylon)"
midi$(25) = "AcousticGuitar(steel)"
midi$(26) = "ElectricGuitar(jazz)"
midi$(27) = "ElectricGuitar(clean)"
midi$(28) = "ElectricGuitar(muted)"
midi$(29) = "OverdrivenGuitar"
midi$(30) = "DistortionGuitar"
midi$(31) = "Guitarharmonics"
midi$(32) = "AcousticBass"
midi$(33) = "ElectricBass(finger)"
midi$(34) = "ElectricBass(pick)"
midi$(35) = "FretlessBass"
midi$(36) = "SlapBass1"
midi$(37) = "SlapBass2"
midi$(38) = "SynthBass1"
midi$(39) = "SynthBass2"
midi$(40) = "Violin"
midi$(41) = "Viola"
midi$(42) = "Cello"
midi$(43) = "Contrabass"
midi$(44) = "TremoloStrings"
midi$(45) = "PizzicatoStrinqs"
midi$(46) = "OrchestralHarp"
midi$(47) = "Timpani"
midi$(48) = "StringEnsemble1"
midi$(49) = "StringEnsemble2"
midi$(50) = "SynthStrings1"
midi$(51) = "SynthStrings2"
midi$(52) = "ChoirAahs"
midi$(53) = "VoiceOohs"
midi$(54) = "SynthVoice"
midi$(55) = "OrchestraHit"
midi$(56) = "Trumpet"
midi$(57) = "Trombone"
midi$(58) = "Tuba"
midi$(59) = "MutedTrumpet"
midi$(60) = "FrenchHorn"
midi$(61) = "BrassSection"
midi$(62) = "SynthBrass1"
midi$(63) = "SynthBrass2"
midi$(64) = "SopranoSax"
midi$(65) = "AltoSax"
midi$(66) = "Tenor"
midi$(67) = "BaritoneSax"
midi$(68) = "Oboe"
midi$(69) = "EnglishHorn"
midi$(70) = "Bassoon"
midi$(71) = "Clarinet"
midi$(72) = "Piccolo"
midi$(73) = "Flute"
midi$(74) = "Recorder"
midi$(75) = "PanFlute"
midi$(76) = "BlownBottle"
midi$(77) = "Shakuhachi"
midi$(78) = "Whistle"
midi$(79) = "Ocarina"
midi$(80) = "Lead1(square)"
midi$(81) = "Lead2(saw)"
midi$(82) = "Lead3(calliope)"
midi$(83) = "Lead4(chill)"
midi$(84) = "Lead5(charanq)"
midi$(85) = "Lead6(voice)"
midi$(86) = "Lead7(fifths)"
midi$(87) = "Lead8(bass+lead)"
midi$(88) = "Pad1(newage)"
midi$(89) = "Pad2(warm)"
midi$(90) = "Pad3(polysynth)"
midi$(91) = "Pad4(choir)"
midi$(92) = "Pad5(bowed)"
midi$(93) = "Pad6(metallic)"
midi$(94) = "Pad7(halo)"
midi$(95) = "Pad8(sweep)"
midi$(96) = "FX1(rain)"
midi$(97) = "Fx2%(soundtrack)"
midi$(98) = "FX3(crystal)"
midi$(99) = "FX(Athmosphere)"
midi$(100) = "FX5(brightness)"
midi$(101) = "FX6(goblins)"
midi$(102) = "FX7(echoes)"
midi$(103) = "FX8(sci-li)"
midi$(104) = "Sitar"
midi$(105) = "Banjo"
midi$(106) = "Shamisen"
midi$(107) = "Koto"
midi$(108) = "Kalimba"
midi$(109) = "Bagpipe"
midi$(110) = "Fiddie"
midi$(111) = "Shanai"
midi$(112) = "TinkleBell"
midi$(113) = "Agogo"
midi$(114) = "SteelDrums"
midi$(115) = "Woodblock"
midi$(116) = "TaikoDrum"
midi$(117) = "MelodicTom"
midi$(118) = "SynthDrum"
midi$(119) = "ReverseCymbal"
midi$(120) = "GuitarFretNoise"
midi$(121) = "BreathNoise"
midi$(122) = "Seashore"
midi$(123) = "BirdTweet"
midi$(124) = "TelephoneRing"
midi$(125) = "Helicopter"
midi$(126) = "Applause"
midi$(127) = "Gunshot"
midi$(128) = "AcousticBassDrum"
midi$(129) = "BassDrum1"
midi$(130) = "SideStick"
midi$(131) = "AcousticSnare"
midi$(132) = "HandClap"
midi$(133) = "ElectricSnare"
midi$(134) = "LowFloorTom"
midi$(135) = "ClosedHi-Hat"
midi$(136) = "HighFloorTom"
midi$(137) = "PedalHi-Hat"
midi$(138) = "LowTom"
midi$(139) = "OpenHi-Hat"
midi$(140) = "Low-MidTom"
midi$(141) = "Hi-MidTom"
midi$(142) = "CrashCymbal1"
midi$(143) = "HighTom"
midi$(144) = "RideCymbal1"
midi$(145) = "ChineseCymbal"
midi$(146) = "RideBell"
midi$(147) = "Tambourine"
midi$(148) = "SplashCymbal"
midi$(149) = "Cowbell"
midi$(150) = "CrashCymbal2"
midi$(151) = "Vibraslap"
midi$(152) = "RideCymbal2"
midi$(153) = "HiBongo"
midi$(154) = "LowBongo"
midi$(155) = "MuteHiConga"
midi$(156) = "OpenHiConga"
midi$(157) = "LowConga"
midi$(158) = "HighTimbale"
midi$(159) = "LowTimbale"
midi$(160) = "HighAgogo"
midi$(161) = "LowAgogo"
midi$(162) = "Cabasa"
midi$(163) = "Maracas"
midi$(164) = "ShortWhistle"
midi$(165) = "LongWhistle"
midi$(166) = "ShortGuiro"
midi$(167) = "LongGuiro"
midi$(168) = "Claves"
midi$(169) = "HiWoodBlock"
midi$(170) = "LowWoodBlock"
midi$(171) = "MuteCuica"
midi$(172) = "OpenCuica"
midi$(173) = "MuteTriangle"
midi$(174) = "OpenTriangle"
bit$(0) = ".": bit$(1) = "Ű"
RETURN
miditest:

hmidiout = 0
q = midiOutGetNumDevs(0): PRINT "MIDI-eszkozokok szama:"; q
IF q = 0 THEN PRINT "nincs MIDI-eszkoz": END

q = midiOutOpen(hmidiout, 0, 0, 0, 0): IF q THEN PRINT "MIDI-t nem sikerult megnyitni": END
PRINT "MIDI megnyitva"
REM ---------------------





ch = 9

kuld = &H0020C0 + ch
q = midiOutShortMsg(hmidiout, kuld)
PRINT q

kuld = &H7F2C90 + ch
q = midiOutShortMsg(hmidiout, kuld)
PRINT q

REM SLEEP .2

kuld = &HFF2C80 + ch
q = midiOutShortMsg(hmidiout, kuld)
PRINT q
RETURN

midizar: q = midiOutClose(hmidiout): RETURN


metronom: ms1 = x(23): ms2 = ms1 * 2: ms4 = ms1 * 4
mdob = (aleptek / ms2) = INT(aleptek / ms2): IF mdob = 0 THEN mdoba = 0
mccc = ((aleptek + ms1) / ms2) = INT((aleptek + ms1) / ms2): IF mccc = 0 THEN mccca = 0
mdzs = ((aleptek + ms2) / ms4) = INT((aleptek + ms2) / ms4): IF mdzs = 0 THEN mdzsa = 0
IF mdob AND mdoba = 0 THEN q = midiOutShortMsg(hmidiout, &H7F0099 OR (35 * 256)): mdoba = 1
IF mdzs AND mdzsa = 0 THEN q = midiOutShortMsg(hmidiout, &H7F0099 OR (38 * 256)): mdzsa = 1
IF mccc AND mccca = 0 THEN q = midiOutShortMsg(hmidiout, &H7F0099 OR (44 * 256)): mccca = 1
RETURN



randpoli:

GOSUB randpolivtrack: GOSUB randpolixhangszer: GOSUB randpolixoktav: RETURN

randpolixhangszer: FOR t = 0 TO 99: poli(t, 1) = INT(128 * RND(1)): NEXT t: RETURN
randpolixoktav: FOR t = 0 TO 99: poli(t, 8) = INT(4 * RND(1)) - 2: NEXT t: RETURN
randpolivtrack: FOR t = 0 TO 99:
    poli(t, 3) = INT(x(24) * RND(1))
    poli(t, 4) = INT(x(24) * RND(1))
    poli(t, 5) = INT(x(24) * RND(1))
    poli(t, 6) = INT(x(24) * RND(1))
    poli(t, 7) = INT(x(24) * RND(1))
NEXT t: RETURN

commn:
q = INT(x(24) * RND(1))
q2 = INT(x(24) * RND(1))

FOR t = 0 TO 99
    q3 = INT(x(24) * RND(1) * .7)
    poli(t, 3) = q3
    poli(t, 4) = q3 + 1
    poli(t, 5) = q
    poli(t, 6) = q2
    poli(t, 7) = q3 + 2
NEXT t


RETURN

randutos: FOR t = 0 TO 99: utos(t, 1) = INT(46 * RND(1)): NEXT t: RETURN

hangokdec:
hn$(0) = "akt "
hn$(1) = "hang "
RETURN

polidec:
pn$(0) = "akt "
pn$(1) = "hangszerneve      "
pn$(2) = "vol "
pn$(3) = "sav0 "
pn$(4) = "sav1 "
pn$(5) = "sav2 "
pn$(6) = "sav3 "
pn$(7) = "sav4 "
pn$(8) = "okt "
FOR t = 0 TO 99: poli(t, 0) = 1: poli(t, 2) = 127: NEXT t
RETURN



utosdec:
un$(0) = "akt "
un$(1) = "hangszerneve      "
un$(2) = "vol "
un$(3) = "sav "

FOR t = 0 TO 99: utos(t, 0) = 1: utos(t, 2) = 127: utos(t, 3) = t: NEXT t
RETURN

utoshangszerrand:
FOR t = 0 TO 99: utos(t, 3) = INT(x(24) * RND(1)): NEXT t
RETURN

keszletdec:
kn$(0) = "num "
kn$(1) = "akt "

kn$(2) = "hang "
kn$(3) = "okt "

RETURN

savdec:
sn$(0) = "sav "
sn$(1) = "elt "
sn$(2) = "neg "
sn$(3) = "muveleti eredmeny                  "
sn$(4) = "jel "
FOR t = 0 TO 99: sav(t, 0) = 0: NEXT t: RETURN

polimutat:
ykpoli = 32
LOCATE ykpoli - 1, xkpoli: COLOR _RGB32(255, 255, 255): PRINT "POLIFONIKUS HANGSZEREK"
phol = 0: FOR t2 = 0 TO 9
    IF LEN(pn$(t2)) THEN
        COLOR _RGB32(177, 238, 127): LOCATE ykpoli, 1 + phol + xkpoli: PRINT pn$(t2)
        FOR t = 0 TO x(30) - 1: ir$ = "--"

            SELECT CASE t2
                CASE 0: ir$ = bit$(poli(t, 0))
                CASE 1: ir$ = MID$(STR$(poli(t, 1)), 2) + "-" + midi$(poli(t, 1))
                CASE 2: ir$ = HEX$(poli(t, 2))
                CASE 3, 4, 5, 6, 7:
                    IF (x(32) - (t2 - 3)) > 0 THEN ir$ = STR$(poli(t, t2))
                CASE 8: ir$ = STR$(poli(t, 8))
            END SELECT

            xpoz = 1 + phol + xkpoli: ypoz = ykpoli + t + 1: xhossz = LEN(pn$(t2))
            felt = (mauzy >= ypoz) AND (mauzy <= ypoz + yhossz)

            felt = (mauzx >= xpoz) AND (mauzx <= xpoz + xhossz) AND felt

            IF felt THEN COLOR aktiv1: aktiv$ = "poliparam": aktivp1 = t: aktivp2 = t2 ELSE COLOR aktiv2

            LOCATE ypoz, xpoz: ir$ = LEFT$(ir$, LEN(pn$(t2)))
            IF polimutatakt(t) THEN COLOR aktiv1
            PRINT ir$
            IF felt THEN FOR t5 = 0 TO x(32) - 1: savmutatakt(poli(t, 3 + t5)) = 1: NEXT t5


    NEXT t: END IF: phol = phol + LEN(pn$(t2))
NEXT t2
boxx1 = (xkpoli - 1) * 8
boxy1 = (ykpoli - 2) * 16
boxx2 = boxx1 + (phol + xhossz) * 8 - 6
boxy2 = boxy1 + (x(30) + 2) * 16

COLOR keret: LINE (boxx1, boxy1)-(boxx2, boxy2), , B


RETURN
parammutat:
xk = 114: yk = 3
felt = mauzx >= (xk)

IF felt THEN aktiv$ = "parameterek": aktivp1 = INT(mauzy - 3)


COLOR _RGB32(255, 255, 255)
LOCATE 1, 114: PRINT "PARAMETEREK"
FOR t = 0 TO 99
    IF LEN(par$(t)) THEN
        IF aktiv$ = "parameterek" AND aktivp1 = t THEN COLOR aktiv1 ELSE COLOR aktiv2
        LOCATE yk + t, xk: PRINT par$(t)
        LOCATE yk + t, xk + 15: PRINT x(par(t, 0))
    END IF
NEXT t
COLOR _RGB32(255, 255, 255)
LOCATE 40, 114: PRINT "HELP - H-billenytu"
LOCATE 42, 114: PRINT "ha elfogy a sav, nyomd meg a 0-at"
LOCATE 43, 114: PRINT "hasznald az egeret, bal-jobb klikk"
LOCATE 44, 114: PRINT "ertekek nov/csokk,es a gorgot"

LOCATE 55, 114: PRINT "Toth Gyula (30)4543730"
LOCATE 56, 114: PRINT "facebook.com/gyula.toth.165"
RETURN

utosmutat:
LOCATE ykutos - 1, xkutos: COLOR _RGB32(255, 255, 255): PRINT "UTOS HANGSZEREK"

phol = 0: FOR t2 = 0 TO 9
    IF LEN(un$(t2)) THEN
        COLOR _RGB32(177, 238, 127): LOCATE ykutos, 1 + phol + xkutos: PRINT un$(t2)
        FOR t = 0 TO x(31) - 1: ir$ = "--"

            SELECT CASE t2
                CASE 0: ir$ = bit$(utos(t, 0))
                CASE 1: ir$ = MID$(STR$(utos(t, 1)), 2) + "-" + midi$(utos(t, 1) + 128)
                CASE 2: ir$ = HEX$(utos(t, 2))
                CASE 3: ir$ = STR$(utos(t, 3))
            END SELECT

            xpoz = 1 + phol + xkutos: ypoz = ykutos + t + 1: xhossz = LEN(un$(t2))

            felt = (mauzx >= xpoz) AND (mauzx <= xpoz + xhossz)
            felt = (mauzy >= ypoz) AND (mauzy <= ypoz + yhossz) AND felt


            IF felt THEN COLOR aktiv1: aktiv$ = "utosparam": aktivp1 = t: aktivp2 = t2 ELSE COLOR aktiv2
            LOCATE ypoz, xpoz: ir$ = LEFT$(ir$, LEN(un$(t2)))
            IF utosmutatakt(t) THEN COLOR aktiv1
            PRINT ir$
            IF felt THEN savmutatakt(utos(t, 3)) = 1
    NEXT t: END IF: phol = phol + LEN(un$(t2))
NEXT t2

boxx1 = (xkutos - 1) * 8
boxy1 = (ykutos - 2) * 16
boxx2 = boxx1 + (phol + xhossz) * 8 - 6
boxy2 = boxy1 + (x(31) + 2) * 16
COLOR keret: LINE (boxx1, boxy1)-(boxx2, boxy2), , B


RETURN

savmutat:
LOCATE yksav - 1, xksav: COLOR _RGB32(255, 255, 255): PRINT "GENERALT SAVOK ERTEKI"; x(1); ","; x(2); ","; x(22)
phol = 0: FOR t2 = 0 TO 9
    IF LEN(sn$(t2)) THEN
        COLOR _RGB32(177, 238, 127): LOCATE yksav, 1 + phol + xksav: PRINT sn$(t2)
        FOR t = 0 TO x(24) - 1: ir$ = "--"
            aktualsav = aktivsav(t)
            SELECT CASE t2
                CASE 0: ir$ = STR$(t)
                CASE 1: ir$ = STR$((sav(aktualsav, 1)))
                CASE 2: ir$ = (bit$(sav(aktualsav, 2)))
                CASE 3: ir$ = MID$(savok$(aktualsav), x(22) + sav(aktualsav, 1))
                CASE 4: ir$ = STR$(anali(aktualsav))
            END SELECT

            xpoz = 1 + phol + xksav: ypoz = yksav + t + 1: xhossz = LEN(sn$(t2))

            felt = (mauzx >= xpoz) AND (mauzx <= xpoz + xhossz)
            felt = (mauzy >= ypoz) AND (mauzy <= ypoz + yhossz) AND felt
            IF felt AND ((t2 = 1 OR t2 = 2) OR t2 = 3) THEN COLOR aktiv1: aktiv$ = "savparam": aktivp1 = aktualsav: aktivp2 = t2 ELSE COLOR aktiv2
            LOCATE ypoz, xpoz: ir$ = LEFT$(ir$, LEN(sn$(t2)))
            IF savmutatakt(t) THEN COLOR aktiv1
            PRINT ir$

            IF felt AND (t2 = 3) THEN
                FOR t5 = 0 TO 99
                    IF utos(t5, 3) = t THEN utosmutatakt(t5) = 1
                    FOR t6 = 0 TO x(32) - 1
                        IF poli(t5, 3 + t6) = t THEN polimutatakt(t5) = 1
                NEXT t6, t5
            END IF

        NEXT t
    END IF

    phol = phol + LEN(sn$(t2))
NEXT t2

boxx1 = (xksav - 1) * 8
boxy1 = (yksav - 2) * 16
boxx2 = boxx1 + (phol + xhossz) * 8 - 6
boxy2 = boxy1 + (x(24) + 2) * 16
COLOR keret: LINE (boxx1, boxy1)-(boxx2, boxy2), , B

RETURN


keszletmutat:
ykkeszlet = 32
LOCATE ykkeszlet - 1, xkkeszlet: COLOR _RGB32(255, 255, 255): PRINT "AKTIVHANG"; x(33)
phol = 0: FOR t2 = 0 TO 5
    IF LEN(kn$(t2)) THEN
        COLOR _RGB32(177, 238, 127): LOCATE ykkeszlet, 1 + phol + xkkeszlet: PRINT kn$(t2)
        FOR t = 0 TO 2 ^ x(33) - 1: ir$ = "--"
            SELECT CASE t2
                CASE 0: ir$ = STR$(t)
                CASE 1: ir$ = bit$(keszlet(t, 1))
                CASE 2: ir$ = STR$(keszlet(t, 2))
                CASE 3: ir$ = STR$(keszlet(t, 3))
            END SELECT

            xpoz = 1 + phol + xkkeszlet: ypoz = ykkeszlet + t + 1: xhossz = LEN(kn$(t2))

            felt = (mauzx >= xpoz) AND (mauzx <= xpoz + xhossz)
            felt = (mauzy >= ypoz) AND (mauzy <= ypoz + yhossz) AND felt
            IF felt AND ((t2 = 1 OR t2 = 2) OR t2 = 3) THEN COLOR aktiv1: aktiv$ = "keszlet": aktivp1 = t: aktivp2 = t2 ELSE COLOR aktiv2
            LOCATE ypoz, xpoz: ir$ = LEFT$(ir$, LEN(kn$(t2)))
            PRINT ir$


        NEXT t
    END IF

    phol = phol + LEN(kn$(t2))
NEXT t2

boxx1 = (xkkeszlet - 1) * 8
boxy1 = (ykkeszlet - 2) * 16
boxx2 = boxx1 + (phol + xhossz) * 8 - 6
boxy2 = boxy1 + (x(32) + 2) * 16
boxy2 = boxy1 + ((2 ^ x(32) + 2) * 16)
COLOR keret: LINE (boxx1, boxy1)-(boxx2, boxy2), , B

FOR t = 0 TO 2 ^ x(33) - 1
    IF keszlet(t, 1) THEN
        boxx1 = (xkkeszlet + 16) * 8
        boxy1 = (ykkeszlet + 3 - 2.5 + t) * 16
        melyik = keszlet(t, 2)
        boxx2 = xkhangk * 8
        boxy2 = (ykhangk + 3 - 2.5 + melyik) * 16
        REM        boxy2 = boxy1 + ((2 ^ x(32) + 2) * 16)
        COLOR _RGB32(255, 255, 255): LINE (boxx1, boxy1)-(boxx2, boxy2)
    END IF
NEXT t
RETURN




hangdec: ah = 0: okt = 0
hk$ = "c-c#d-d#e-f-f#g-g#a-a#h-"
FOR t = 0 TO 255
    hangref$(t) = MID$(hk$, ah * 2 + 1, 2) + MID$(STR$(okt), 2)
    ah = ah + 1: IF ah = 12 THEN ah = 0: okt = okt + 1
NEXT t

FOR t = 0 TO 11: hangnev$(t) = MID$(hk$, t * 2 + 1, 2): NEXT t
RETURN




hangokmutat:
ykhangk = 32
LOCATE ykhangk - 1, xkhangk: COLOR _RGB32(255, 255, 255): PRINT "HANGOK"
phol = 0: FOR t2 = 0 TO 2
    IF LEN(hn$(t2)) THEN
        COLOR _RGB32(177, 238, 127): LOCATE ykhangk, 1 + phol + xkhangk: PRINT hn$(t2)
        FOR t = 0 TO 11: ir$ = "--"
            SELECT CASE t2
                CASE 0: ir$ = bit$(aktivkeszlet(t))
                CASE 1: ir$ = hangnev$(t)

            END SELECT

            xpoz = 1 + phol + xkhangk: ypoz = ykhangk + t + 1: xhossz = LEN(hn$(t2))

            felt = (mauzx >= xpoz) AND (mauzx <= xpoz + xhossz)
            felt = (mauzy >= ypoz) AND (mauzy <= ypoz + yhossz) AND felt
            IF felt AND ((t2 = 1 OR t2 = 2) OR t2 = 3) THEN COLOR aktiv1: aktiv$ = "aktivhangok": aktivp1 = t: aktivp2 = t2 ELSE COLOR aktiv2
            LOCATE ypoz, xpoz: ir$ = LEFT$(ir$, LEN(hn$(t2)))
            PRINT ir$


        NEXT t

    END IF
    phol = phol + LEN(hn$(t2))
NEXT t2

boxx1 = (xkhangk - 1) * 8
boxy1 = (ykhangk - 2) * 16
boxx2 = boxx1 + (phol + xhossz) * 8 - 6
boxy2 = boxy1 + 14 * 16
COLOR keret: LINE (boxx1, boxy1)-(boxx2, boxy2), , B

RETURN
randhangsor5:
aktivkeszlet(0) = 1
aktivkeszlet(1) = 0
aktivkeszlet(2) = 1
aktivkeszlet(3) = 0
aktivkeszlet(4) = 1
aktivkeszlet(5) = 0
aktivkeszlet(6) = 0
aktivkeszlet(7) = 1
aktivkeszlet(8) = 0
aktivkeszlet(9) = 1
aktivkeszlet(10) = 0
aktivkeszlet(11) = 0
RETURN
randhangsor7:
aktivkeszlet(0) = 1
aktivkeszlet(1) = 0
aktivkeszlet(2) = 1
aktivkeszlet(3) = 0
aktivkeszlet(4) = 1
aktivkeszlet(5) = 1
aktivkeszlet(6) = 0
aktivkeszlet(7) = 1
aktivkeszlet(8) = 0
aktivkeszlet(9) = 1
aktivkeszlet(10) = 0
aktivkeszlet(11) = 1
RETURN


randoktkeszlet:
FOR t = 0 TO 2 ^ x(33) - 1
    keszlet(t, 3) = INT(2 * RND(1)) - 1

NEXT t
RETURN


randaktivhangdec:
FOR t = 0 TO 2 ^ x(33) - 1
    keszlet(t, 1) = INT(2 * RND(1))

NEXT t
RETURN
keszletminta4bit:
minta = INT(8 * RND(1)): hh = 0

FOR t = 0 TO 2 ^ x(33) - 1
    keszlet(t, 1) = SGN(minta AND 2 ^ hh)
    hh = hh + 1: hh = hh AND 3

NEXT t
RETURN


randrendeles:
FOR t = 0 TO 2 ^ x(33) - 1

    112: melyik = INT(12 * RND(1))
    IF aktivkeszlet(melyik) = 0 THEN GOTO 112
    keszlet(t, 2) = melyik
NEXT t
RETURN

sorrendrendeles: melyik = 0
FOR t = 0 TO 2 ^ x(33) - 1
    IF keszlet(t, 1) THEN
        114: melyik = melyik + 1: IF melyik = 12 THEN melyik = 0
        IF aktivkeszlet(melyik) = 0 THEN GOTO 114
        keszlet(t, 2) = melyik
    END IF
NEXT t
RETURN

randaktivkeszlet: FOR t = 0 TO 11:
    aktivkeszlet(t) = INT(2 * RND(1))
NEXT t: RETURN


midihangszer: FOR t = 0 TO x(30) - 1: mh = t: IF t > 8 THEN mh = mh + 1
    kom = 12 + mh + poli(t, 1) * 256: q = midiOutShortMsg(hmidiout, kuld)
NEXT t: RETURN

midipolion:

FOR t = 0 TO 22: mh = t: IF t > 8 THEN mh = mh + 1


    REM     eltolas = sav(aktualsav, 1)


    hangero = poli(t, 2)
    h1 = SGN(MID$(savok$(aktivsav(poli(t, 3))), x(22) + 1 + eltolas, 1) = bit$(1))
    h2 = SGN(MID$(savok$(aktivsav(poli(t, 4))), x(22) + 1 + eltolas, 1) = bit$(1))
    h3 = SGN(MID$(savok$(aktivsav(poli(t, 5))), x(22) + 1 + eltolas, 1) = bit$(1))
    h4 = SGN(MID$(savok$(aktivsav(poli(t, 6))), x(22) + 1 + eltolas, 1) = bit$(1))
    h5 = SGN(MID$(savok$(aktivsav(poli(t, 7))), x(22) + 1 + eltolas, 1) = bit$(1))



    aktive1 = poli(t, 0)
    okt1 = poli(t, 8)

    egyuttallas = (h1 + h2 * 2 + h3 * 4 + h4 * 8 + h5 * 16)
    egyuttallas = egyuttallas AND (2 ^ x(32) - 1)

    melyikhang = keszlet(egyuttallas, 2)
    aktive2 = keszlet(egyuttallas, 1)

    okt2 = keszlet(egyuttallas, 3)
    aktive3 = aktivkeszlet(melyikhang)
    ahangszer = poli(t, 1)




    REM hangszer kuldes

    REM uj hang kuldes, es eltarolni
    hang = (35 + melyikhang + (okt1 + okt2 + 2) * 12)
    csatorna = mh
    hangero = 127 * SGN(aktive1 AND (aktive2 AND aktive3))
    hangszer = ahangszer

    REM kussoltatas ha :hang vagy hangszer valtozik vagy direktvalzotatas van
    feltetel1 = utolsohangszer(csatorna) <> ahangszer
    feltetel2 = utolsohang(csatorna) <> hang
    feltetel3 = x(39) OR (t > x(30) - 1)
    IF (feltetel1 OR feltetel2) OR feltetel3 THEN
        REM kussoltatas
        kuld = csatorna + 9 * 16 + utolsohang(csatorna) * 256 + 0 * 65536: q = midiOutShortMsg(hmidiout, kuld)
    END IF

    IF feltetel1 THEN
        REM hangszer beallitasa
        kuld = csatorna + 12 * 16 + ahangszer * 256 + 127 * 65536: q = midiOutShortMsg(hmidiout, kuld)
    END IF

    IF (feltetel2 OR feltetel3) AND (t < x(30)) THEN
        REM csatornara hang kiadasa es rogzitese
        kuld = csatorna + 9 * 16 + hang * 256 + hangero * 65536: q = midiOutShortMsg(hmidiout, kuld)
    END IF
    utolsohang(csatorna) = hang
    utolsohangszer(csatorna) = ahangszer






NEXT t
RETURN

csend: RETURN
FOR t = 0 TO x(30) - 1: mh = t: IF t > 8 THEN mh = mh + 1
    kuld = csend(t)
    q = midiOutShortMsg(hmidiout, kuld)
NEXT t
RETURN

feltcsend: RETURN
FOR t = 0 TO x(30) - 1: mh = t: IF t > 8 THEN mh = mh + 1
    IF marad(t) = 0 THEN
        kuld = csend(t)
        q = midiOutShortMsg(hmidiout, kuld)
    END IF
NEXT t
RETURN

decparam:
q = 0: par(q, 0) = 34: par(q, 1) = -21: par(q, 2) = 21: par$(q) = "leptek-szorzo"
q = 1: par(q, 0) = 30: par(q, 1) = 0: par(q, 2) = 20: par$(q) = "polihangszer"
q = 2: par(q, 0) = 31: par(q, 1) = 0: par(q, 2) = 20: par$(q) = "utoshangszer"
q = 3: par(q, 0) = 24: par(q, 1) = 2: par(q, 2) = 25: par$(q) = "savok szama"
q = 4: par(q, 0) = 35: par(q, 1) = 10: par(q, 2) = 100: par$(q) = "tempo"
q = 5: par(q, 0) = 23: par(q, 1) = 0: par(q, 2) = 3: par$(q) = "metronom"
q = 6: par(q, 0) = 32: par(q, 1) = 0: par(q, 2) = 5: par$(q) = "hangkeszlet"

q = 7: par(q, 0) = 36: par(q, 1) = 1: par(q, 2) = 500: par$(q) = "sorozat TAG1"
q = 8: par(q, 0) = 37: par(q, 1) = 1: par(q, 2) = 500: par$(q) = "sorozat TAG2"
q = 9: par(q, 0) = 38: par(q, 1) = 1: par(q, 2) = 10000: par$(q) = "sorozat szorzo"
q = 10: par(q, 0) = 39: par(q, 1) = 0: par(q, 2) = 1: par$(q) = "poli-hangszer lecsengese"

RETURN

zenementese2:
Filter$ = "Zenei-Algoritmus files (*.alg)|*.ALG|All files (*.*)|*.*"
Flags& = OFN_OVERWRITEPROMPT + OFN_NOCHANGEDIR '   add flag constants here
SFile$ = GetSaveFileName$("Zenei Algoritmus mentese                                                                     ", ".\", Filter$, 1, Flags&, hWnd&)

fajlnev$ = "last.alg": GOSUB zenementese
IF SFile$ <> "" THEN fajlnev$ = SFile$: GOSUB zenementese
RETURN


zenementese:

OPEN fajlnev$ FOR OUTPUT AS 1
PRINT #1, sv$
PRINT #1, aleptek
FOR t1 = 0 TO 99: FOR t2 = 0 TO 19: PRINT #1, utos(t1, t2): NEXT t2, t1
FOR t1 = 0 TO 99: FOR t2 = 0 TO 19: PRINT #1, poli(t1, t2): NEXT t2, t1
FOR t1 = 0 TO 99: FOR t2 = 0 TO 19: PRINT #1, sav(t1, t2): NEXT t2, t1
FOR t1 = 0 TO 99: PRINT #1, savok$(t1): NEXT t1
FOR t1 = 0 TO 9999: PRINT #1, x(t1): NEXT t1
FOR t1 = 0 TO 99: PRINT #1, aktivsav(t1): NEXT t1
FOR t1 = 0 TO 99: PRINT #1, savmutatakt(t1): NEXT t1
FOR t1 = 0 TO 99: PRINT #1, polimutatakt(t1): NEXT t1
FOR t1 = 0 TO 99: PRINT #1, utosmutatakt(t1): NEXT t1
FOR t1 = 0 TO 99: FOR t2 = 0 TO 3: PRINT #1, keszlet(t1, t2): NEXT t2, t1
FOR t1 = 0 TO 11: PRINT #1, aktivkeszlet(t1): NEXT t1
CLOSE 1
RETURN

zenebetoltese:
IF fajlnev$ <> "last.alg" THEN
    Filter$ = "Zenei-Algoritmus files (*.alg)|*.ALG|All files (*.*)|*.*"
    Flags& = OFN_FILEMUSTEXIST + OFN_NOCHANGEDIR + OFN_READONLY '    add flag constants here
    OFile$ = GetOpenFileName$("Zenei Algoritmus betoltese                                                                                            ", ".\", Filter$, 1, Flags&, hWnd&)

    fajlnev$ = OFile$
END IF

IF _FILEEXISTS(fajlnev$) = 0 THEN RETURN

OPEN fajlnev$ FOR INPUT AS 1
LINE INPUT #1, ver$: IF ver$ <> sv$ THEN GOTO 888
INPUT #1, aleptek
FOR t1 = 0 TO 99: FOR t2 = 0 TO 19: INPUT #1, utos(t1, t2): NEXT t2, t1
FOR t1 = 0 TO 99: FOR t2 = 0 TO 19: INPUT #1, poli(t1, t2): NEXT t2, t1
FOR t1 = 0 TO 99: FOR t2 = 0 TO 19: INPUT #1, sav(t1, t2): NEXT t2, t1
FOR t1 = 0 TO 99: INPUT #1, savok$(t1): NEXT t1
FOR t1 = 0 TO 9999: INPUT #1, x(t1): NEXT t1
FOR t1 = 0 TO 99: INPUT #1, aktivsav(t1): NEXT t1
FOR t1 = 0 TO 99: INPUT #1, savmutatakt(t1): NEXT t1
FOR t1 = 0 TO 99: INPUT #1, polimutatakt(t1): NEXT t1
FOR t1 = 0 TO 99: INPUT #1, utosmutatakt(t1): NEXT t1
FOR t1 = 0 TO 99: FOR t2 = 0 TO 3: INPUT #1, keszlet(t1, t2): NEXT t2, t1
FOR t1 = 0 TO 11: INPUT #1, aktivkeszlet(t1): NEXT t1
888: CLOSE 1: RETURN







szisz:
END




FUNCTION GetOpenFileName$ (Title$, InitialDir$, Filter$, FilterIndex, Flags&, hWnd&)
    '  Title$      - The dialog title.
    '  InitialDir$ - If this left blank, it will use the directory where the last opened file is
    '  located. Specify ".\" if you want to always use the current directory.
    '  Filter$     - File filters separated by pipes (|) in the same format as using VB6 common dialogs.
    '  FilterIndex - The initial file filter to use. Will be altered by user during the call.
    '  Flags&      - Dialog flags. Will be altered by the user during the call.
    '  hWnd&       - Your program's window handle that should be aquired by the FindWindow function.
    '
    ' Returns: Blank when cancel is clicked otherwise, the file name selected by the user.
    ' FilterIndex and Flags& will be changed depending on the user's selections.

    DIM OpenCall AS FILEDIALOGTYPE ' Needed for dialog call

    fFilter$ = Filter$
    FOR R = 1 TO LEN(fFilter$) ' Replace the pipes with character zero
        IF MID$(fFilter$, R, 1) = "|" THEN MID$(fFilter$, R, 1) = CHR$(0)
    NEXT R
    fFilter$ = fFilter$ + CHR$(0)

    lpstrFile$ = STRING$(2048, 0) ' For the returned file name
    lpstrDefExt$ = STRING$(10, 0) ' Extension will not be added when this is not specified
    OpenCall.lStructSize = LEN(OpenCall)
    OpenCall.hwndOwner = hWnd&
    OpenCall.lpstrFilter = _OFFSET(fFilter$)
    OpenCall.nFilterIndex = FilterIndex
    OpenCall.lpstrFile = _OFFSET(lpstrFile$)
    OpenCall.nMaxFile = LEN(lpstrFile$) - 1
    OpenCall.lpstrFileTitle = OpenCall.lpstrFile
    OpenCall.nMaxFileTitle = OpenCall.nMaxFile
    OpenCall.lpstrInitialDir = _OFFSET(InitialDir$)
    OpenCall.lpstrTitle = _OFFSET(Title$)
    OpenCall.lpstrDefExt = _OFFSET(lpstrDefExt$)
    OpenCall.flags = Flags&

    Result = GetOpenFileNameA&(OpenCall) '            Do Open File dialog call!

    IF Result THEN ' Trim the remaining zeros
        GetOpenFileName$ = LEFT$(lpstrFile$, INSTR(lpstrFile$, CHR$(0)) - 1)
        Flags& = OpenCall.flags
        FilterIndex = OpenCall.nFilterIndex
    END IF

END FUNCTION

FUNCTION GetSaveFileName$ (Title$, InitialDir$, Filter$, FilterIndex, Flags&, hWnd&)
    '  Title$      - The dialog title.
    '  InitialDir$ - If this left blank, it will use the directory where the last opened file is
    '     located. Specify ".\" if you want to always use the current directory.
    '  Filter$     - File filters separated by pipes (|) in the same format as VB6 common dialogs.
    '  FilterIndex - The initial file filter to use. Will be altered by user during the call.
    '  Flags&      - Dialog flags. Will be altered by the user during the call.
    '  hWnd&       - Your program's window handle that should be aquired by the FindWindow function.

    ' Returns: Blank when cancel is clicked otherwise, the file name entered by the user.
    ' FilterIndex and Flags& will be changed depending on the user's selections.

    DIM SaveCall AS FILEDIALOGTYPE ' Needed for dialog call

    fFilter$ = Filter$
    FOR R = 1 TO LEN(fFilter$) ' Replace the pipes with zeros
        IF MID$(fFilter$, R, 1) = "|" THEN MID$(fFilter$, R, 1) = CHR$(0)
    NEXT R
    fFilter$ = fFilter$ + CHR$(0)

    lpstrFile$ = STRING$(2048, 0) ' For the returned file name
    lpstrDefExt$ = STRING$(10, 0) ' Extension will not be added when this is not specified
    SaveCall.lStructSize = LEN(SaveCall)
    SaveCall.hwndOwner = hWnd&
    SaveCall.lpstrFilter = _OFFSET(fFilter$)
    SaveCall.nFilterIndex = FilterIndex
    SaveCall.lpstrFile = _OFFSET(lpstrFile$)
    SaveCall.nMaxFile = LEN(lpstrFile$) - 1
    SaveCall.lpstrFileTitle = SaveCall.lpstrFile
    SaveCall.nMaxFileTitle = SaveCall.nMaxFile
    SaveCall.lpstrInitialDir = _OFFSET(InitialDir$)
    SaveCall.lpstrTitle = _OFFSET(Title$)
    SaveCall.lpstrDefExt = _OFFSET(lpstrDefExt$)
    SaveCall.flags = Flags&

    Result& = GetSaveFileNameA&(SaveCall) ' Do dialog call!

    IF Result& THEN ' Trim the remaining zeros
        GetSaveFileName$ = LEFT$(lpstrFile$, INSTR(lpstrFile$, CHR$(0)) - 1)
        Flags& = SaveCall.flags
        FilterIndex = SaveCall.nFilterIndex
    END IF
END FUNCTION

Offline Juanjogomez

  • Forum Regular
  • Posts: 117
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Re: In need of ideas for a new small project (API preferred)
« Reply #14 on: December 10, 2021, 02:37:42 pm »
How about being able to output direct to a PDF file? I did try playing around with that but failed miserably.
I think the same. It would be very useful