A little demo of the title screen for the game which I've been working on forever and ever and ever....
There's not a whole lot in here at the moment, except the programmable keyboard library, a popup menu routine, and a few little helper functions. I figure if anyone is interested in these simple little splash screens, now would be a good time to show this one, before I start assembling in the character creator and everything else, which would just complicate the process for anyone wanting to study things and learn from them. :)
One caveat: This is WINDOWS-ONLY. My game allows for a fully customizable keyboard layout, and unfortunately, QB64's built in keyboard routines are unreliable. Some codes in QB64 give the exact same value as other keys. Some keys won't even read. Some key-combinations (ALT-TAB, for example) may read a key release, but not a key hit... QB64's internal keyboard routine is unreliable for my uses, so I wrote my own input library -- unfortunately, since I'm only a windows user, I wrote my library for windows. Linux and Mac folks can't run this, unless they run it in a VM or Wine...