Author Topic: Steve's QB64 SDL2 - variants from QB64 v1.4  (Read 2849 times)

0 Members and 1 Guest are viewing this topic.

Offline Richard

  • Seasoned Forum Regular
  • Posts: 364
    • View Profile
Steve's QB64 SDL2 - variants from QB64 v1.4
« on: March 09, 2020, 12:24:18 am »
In preparation for me to use the SDL windows version (when Steve advises OK for general use):-

It would be useful to list which code is different from QB64 v1.4.

The list would alert me what to change in a program that would run (with modification) in both versions of QB64.

Offline SMcNeill

  • QB64 Developer
  • Forum Resident
  • Posts: 3972
    • View Profile
    • Steve’s QB64 Archive Forum
Re: Steve's QB64 SDL2 - variants from QB64 v1.4
« Reply #1 on: March 09, 2020, 12:34:56 am »
https://www.qb64.org/forum/index.php?topic=2072.msg113545#msg113545 — Here’s where I was at in the upgrade process..  I’ll get back to it hopefully next month, if things settle down around here by then.
https://github.com/SteveMcNeill/Steve64 — A github collection of all things Steve!

Offline Richard

  • Seasoned Forum Regular
  • Posts: 364
    • View Profile
Re: Steve's QB64 SDL2 - variants from QB64 v1.4
« Reply #2 on: March 09, 2020, 01:21:10 am »
Thanks Steve.

Also, if possible, a list of those (e.g. keywords) that to a user may appear the same in both QB64 versions BUT are internally code different - for instance I think anything involving the screen would qualify. However, I think mathematical operations and string manipulations would not???