Hello,
for making my gamecode more efficent, I would like to create a layer, put my spritetiles on this layer, save this layer as an image, change to the default Destinationlayer and put my saved image as a backgrundimage in every frame. But it doesn't works correctly.
I tried it like this:
_DEST backgroundlayer
FOR y = 1 TO 100
FOR x = 1 TO 100
_PUTIMAGE (x, y), tilespriteA
NEXT x
NEXT y
backgroundImage = backgroundlayer
_DEST 0
.
.
.
_PUTIMAGE (x, y), backgroundImage
Thanks