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81
Programs / Re: Just a silly "Hello World" Marquis
« Last post by SMcNeill on April 11, 2022, 12:24:13 pm »
Should I be embarrassed that in my copy that command works?

Not at all!  My personal version of QB64 has a lot of little odd tweaks that the official version doesn't have.  It's nice to be able to mod your own.  ;)
82
Programs / Re: Just a silly "Hello World" Marquis
« Last post by Cobalt on April 11, 2022, 11:52:53 am »
It's not an Easter Egg if they're ALL like that, Steve, squirreled away in the obscurity of uselessness

Should I be embarrassed that in my copy that command works?


 
HelloWorldCommand.jpg
83
QB64 Discussion / Re: Particle System
« Last post by johnno56 on April 11, 2022, 12:16:50 am »
Cheese and lava... I would not have made the connection... I will be sure to check out your Moon Lander. Thank you.
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QB64 Discussion / Re: Particle System
« Last post by Richard Frost on April 10, 2022, 10:21:14 pm »
There are two "particle systems" in my old Moon Lander you could
study - the volcano and fireworks. 

The volcano demonstrates my theory that the Earth is made of cheese.
Why else would lava be orange?
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Programs / Re: Benchmark_01
« Last post by Richard Frost on April 10, 2022, 10:10:00 pm »
4.07s on my ancient machine.
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Programs / Re: Finger Painting in QBJS
« Last post by dbox on April 10, 2022, 10:05:56 pm »
Thanks @johnno56!
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Programs / Re: Finger Painting in QBJS
« Last post by johnno56 on April 10, 2022, 08:50:15 pm »
Samsung Galaxy Tab 4 runs ok. Cool...
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QB64 Discussion / Re: Particle System
« Last post by johnno56 on April 10, 2022, 04:04:45 pm »
I have a feeling that I may have asked these questions before... Probably my age is showing... *sigh*

Bplus. Thank you for the sdl reference... Those programs were direct conversion from basic256 (No, Vince... Not a successor by a long mark... - Basic256 was used because it was easy for me to convert... lol) These were just plain conversions. No reference or documentation as to why or how it all works. A prime example, on my part, of Monkey see... Monkey do... But, I have to admit, their examples were indeed impressive... Not exactly Fireworks but still impressive...

There are many examples of particle systems 'out there' that explain, in detail, how it all works, but the coding languages that are used, may as well have been written in Romulan...  I would prefer references in Basic as I have spent my most of my adult life learning and tinkering with Basic. I cannot afford to dedicate a similar period of time in leaning a new language...

Some of the games I have cobbled together in the past are a little, shall we say boring or plain, and figured that particle effects might add a little extra... might be fun...

Many thanks for the pseudo code... That helps a lot...
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Programs / Re: Finger Painting in QBJS
« Last post by _vince on April 10, 2022, 03:53:41 pm »
going to pass this over to my cellphone:

https://v6p9d9t4.ssl.hwcdn.net/html/5574771/index.html?code=JFRvdWNoTW91c2UKRGltIFNoYXJlZCBBcyBTaW5nbGUgc3csIHNoCnN3ID0gODAwCnNoID0gNjAwzC5wacQxRG91YmxlCnBpID0gNCAqIEF0bigxKQoKU2NyZWVuIF9OZXdJbWFnZSjGUywgMzIpCiAgICDFS0FzIExvbmcgbiwgciwgbXgsIG15LCBtYiwgb8QNb215Cm4gPSAwClJlxC94KG4pyDQKcmVkaW0gecwTyFTmAJUgYngsIGJ5LCB0LCBiaW4KCnIgPSA1CkRvCuUAgW14ID0gX+UBBVjGEXnJEVnGEWIgPSAtxhJCdXR0b+YA28UcSWbGHzEgVGhlbsUTxAHkAK4xyQ7mALZfUHJlc2VydmXpAO/kAMjfJWflANrGbMQBeCgwKSA95AC1LSBzdyAvIDLJG3nGG3NoxBYgLSBteco3UFNldCAo5gFZynNEbyBXaGlsZecAw8ov9QEYyRnwASDJGfsBKMgBTGluZSAt6ACKLCBfUkdCKDMwLCDGBOsA6sQBSWbkALUgLeQCBykgXiAyICsgKG15xRF5xhE+IHLFCO0Bf8gBY2lyY2xlZukCUjPTcdA0b+UA+W140xnkAPnsAVbIAeUCkPYBlcgB5QKg7gGd0CPkAjRuICvrAjjIAf8CQN8t7AJIzClFbmQgSWbuAM7NDV9MaW1pdCA1MMkWTG9vcMoxJ2Nsb3NlIHRoZSBjb250b3VyyhvnARPkAq/KFecBBeQCqcoV8gD3J/AAw+0A6NEe7gMhJ3JlZHJhdyBzcGxpbmXKF3Bz5AMCc3cv5AJE5ACX5ASHL+QBi+QAj8tfZm9yIGk9MCB0byDqAlEnxE0gLcpAacxAaSnkAspyZ2IoMjU1LDAs7ADf6AKD2DrmApXWPG5leHTwA8TmAmDrAMTFD/AAxkZvciB05AUyIFRvIDEgU3RlcCAwLjAwMO4CXWLkAuvqAd/FE+QC5TDKdshO5AXZxU7yA2Ziae4E78w3asQaxDdp0R/KO8QGKiAobiAtIGopIC8gatEsTu0BCsk+5AC/YnggK8hCKDEgLSB05AQZxU3EDmkpKcQadCBeIGnECuQBgdJJ5AD1YnnfSc5J5AG9zUnyAKTnBO3pAbPkBonpAbFi6QT/5AH5IDAsIOsB+8VMxAnsA6XqA5DkA4ggJ3VudGlsIF9rZXloaeQB7TI35AVtClN1YukE+Sh46AQALCB5ygtyygtjyAvGfewHjngwLCB5MCwg5gNGeDAgPSDmA+J5xAvmAjdl5AXzcgrmBDnpBlB5MCA8IHjqAllJZiBlIDzlAkHwBafFTHkw8QT45QE8KOQFUuUAhyArIHkwKS0o5AHtyxEsIGMsIEJG3Tot0DrFEdQ65ADNZSArIDLkAd/qAL5FbHPqBEnOYuQBH8RReMhiyxHUYtA65ACTzTrFEdQ65QF/eDDkAo3NGOYAtC3lALTrAXLnAjjFdOQFtc59ciwgecd3xQvIccQ2U3ViCg==
90
Programs / Re: Finger Painting in QBJS
« Last post by SpriggsySpriggs on April 10, 2022, 03:39:16 pm »
Awesome, dbox! Exciting stuff! I like how it loads instantly to the running program.
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