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QB64 Discussion / Re: Nintendo Switch or Wii or 32k Atari 2600 support?
« on: February 20, 2022, 06:38:31 pm »I'm just curious how impossible it would be to get QB64 to compile applications for these platforms?
Completely.
Most consoles have their own hardware architecture with custom assembly code for it. The only hope would be that the console ran on a C++ compatible architecture. And even that would leave a butt load of problems.
It would be simpler and quicker just to learn the base assembly and compile it for the console.