Ding Dong the twitch is dead!Code: QB64: [Select]
_Limit 60
@SMcNeill As per your command, I haven't looked at anybody else's replies & I tried the code from your initial post. Things expand gradually. So you think "why should that happen?".
Then you observe that the expansion is 1 pixel per cycle in x- and y-. The _PUTIMAGE is (1000,1000)-(0,0). The (1000,1000) co-ordinates are 1 pixel bigger than the screen. If you change the _PUTIMAGE to (999,999)-(0,0), the image (flickers a little) and stays where it is. Just a Steve exercise is noting the _PUTIMAGE co-ordinates are 0 to _NEWIMAGE(upper values minus 1).
QED! Qwerkey to go to the top of the class!???
After being marked by teacher McNeill, I'll read bplus's replies (doubtless will put mine to shame).
Correction Even Widths and Heights set in _NewImage do have middles:Code: QB64: [Select]
'see 3 points? in diagonal then screen has middle 'PSet (SW - 1, SH - 1) ' see!!!
crazy base 0 ;-))