Active Forums => Programs => Topic started by: Craz1000 on July 18, 2021, 11:10:06 pm
Title: Help with keeping oscilloscope real time
Post by: Craz1000 on July 18, 2021, 11:10:06 pm
I seem to ask for help a lot it seems lol.
So after completing my Zelda game and posting it here, it has left me with some free time. Enough time to catch up with things I have been putting off around the house. Lately I have been playing with some ideas and concepts, One of which requires an oscilloscope of audio in real time. I have been playing with the _memsound example and another example I have found on here. However I cant seem to get it quite right. What I see graphically is either behind (i=i+2) or ahead (i=i+3) of the audio. I have tried doing a bytes per second on the fly adjustment, a frames per second adjustment, and a "how much time has advanced on the audio since the last display refresh adjustment." Nothing seems to work quite right.