QB64.org Forum
		Active Forums => Programs => Topic started by: loudar on July 06, 2021, 07:40:50 pm
		
			
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				Hello everyone!
 
 It's been a while again, as I've been doing a lot of other stuff aside from QB64, but I had an idea of how to modify a curve and wanted to test it - here's the result! :D
 
 If you just want to use it, the controls are in the top left corner.
 
 My general idea behind it was this:
 - create a linear vector from point A to B
 - create a linear vector from point A to handle A
 - create a function that maps the influence of the second vector on the first vector
 
 This succeeded in my opinion, however it's not as smooth as beziƩr curves - as I said, this was my own approach.
 
 I'm happy to see modifications!
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				That's kinda' neat! :)
			
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				nice !
			
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				I'm kind of new to the idea of Bezier curves, but that looks good to me. It got a subdirectory on my machine.