Did older versions of QB64 support 32 bits on OS/X?
Okay, from what I can tell, beginning from line 101 is a routine that tries to feed a huge value into a variable that is int64, and if that fails stuffs it into an uint64 instead and sets the bit flag "qbr" (QB64 bitrate??)All qbs* functions are of QB64’s internal string type. All qbr* functions are QB64’s internal rounding functions.
This is literally the last hitch holding back a major update to a program I wrote, with a TON of little fixes & upgrades that I really want to see the light of day. I've specifically been asked for 32-bit Mac support.
[...] the total of people using a 32bit version of macOS and willing to use qb64 was inexistent until you showed up.
All qbs* functions are of QB64’s internal string type. All qbr* functions are QB64’s internal rounding functions.
BTW, what other platform are you using QB64 on to develop your game in that meantime?