OK, so this is Terry Ritchie's game programming tutorial. What I've been doing is once I go over a section, I try and go back and do something similar, yet simpler, to prove to myself that I may understand it. I don't believe that just copying the code and moving on does much for me as to retaining things. Is he not putting multiple commands into his Cir(Count%) array? For instance, Is Cir(Count%).c = _RGB32(Red%, Green%, Blue%) not a command?
Oh heck I thought you wanted to draw circles!
I was just trying to draw circles. I was trying to draw simple circles using an array. It's just that some were saying that I was trying to plug commands into an array in my original code I posted here, when it had appeared to me that was what Ritchie was doing in the tutorial you are looking at that I had posted. I'm guessing that something like _rgb32(255, 0, 255) isn't considered a command? I'm once again guessing that _rgb32(255, 0, 255) just turns out to be a long integer in the end, so that an array would accept it? While circle(80, 50), 25, _rgb32(255, 0, 255) is an actual command, so wouldn't be accepted into an array? I don't want to offend anyone here, but I'm not really interested in getting into TYPES and such, when I haven't even come to grips with basic arrays it seems.
I don't want to offend anyone here, but I'm not really interested in getting into TYPES and such, when I haven't even come to grips with basic arrays it seems.
While circle(80, 50), 25, _rgb32(255, 0, 255) is an actual command, so wouldn't be accepted into an array?
100 circles ? I'm having trouble with only 2