sw = 400: sh = 600
sx = 60: sy = 59
ox = 180: oy = 4
x = 0
y = 0
x1 = 0: y1 = 0.16 * y
x1 = 0.2 * x - 0.26 * y: y1 = 0.23 * x + 0.22 * y + 1.6
x1 = -0.15 * x + 0.28 * y: y1 = 0.26 * x + 0.24 * y + 0.44
x1 = 0.85 * x + 0.04 * y: y1 = -0.04 * x + 0.85 * y + 1.6
x = x1
y = y1
PSet (x
* sx
+ ox
, sh
- (y
* sy
) - oy
), 10