QB64.org Forum
Active Forums => Programs => Topic started by: 191Brian on April 10, 2021, 04:16:12 pm
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My first attempt at a platformer game still in prototype.
You control one robot at a time (switch between the two by pressing F2) use arrow or ad keys for moving left & right space or w to jump.
The idea being you need to work together in order to get to the end of the level.
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I luv those wheels man!
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I ran the game, on my Linux machine, using Wine and it ran without an issue... Except for the fact that I ran out of 'levels'... lol
Ran the game via QB64 natively and the result was completely different. First: Linux picked up on the differences between the actual image filenames and the filenames that QB64 was asking to load. The images effected were 8 "Btn" files. (editing actual image filenames fixed that problem). The other was the actual display. I will attach a screenshot.
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Hi
Thanks for the feedback, odd that in Linux the map image is either corrupted or being displayed multiple times.
Brian ...
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Just curious... What version of QB64 did you use to make the game?
I'm guessing it's either another "Linux thing" or perhaps the Windows version you are using may not be the same as the Linux version that I am using...
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Hi @johnno56 the game was created in QB64 v1.5 on Windows 10.
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Thanks Brian.
The saga continues... This time I downloaded the Windows version of QB64 and ran it via Wine. Loaded and ran your game and the display was as it should. The game played to completion with no unusual display problems....
Another message window appeared but I'm not sure if the problem is a result of your game. I will attach it to see if anyone can shed some light on it...
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Not an error I have seen, freeglut is an opengl library so I guess it is a qb64 error does it pop up when you quit the game?
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No. It appears at the same time the game starts but disappears when the game exits. Did not notice it at first as the game window overlays the message...
J