Active Forums => QB64 Discussion => Topic started by: TempodiBasic on December 15, 2020, 07:19:04 pm
Title: I have loose a point in Opengl, please help me!
Post by: TempodiBasic on December 15, 2020, 07:19:04 pm
Hi guys please test and correct my code to get the same result in normal graphic mode and in openg mode- It seems that with my code I loose some point (I hope not loosing the point) on Opengl. Please run the code at a first time, then change the value of _glpointsize and run again. Do you see any differences?
Can you help me to find my mistake? Thanks for feedbacks
Title: Re: I have loose a point in Opengl, please help me!
Post by: Kernelpanic on December 16, 2020, 08:49:45 am
"glPointSize = 1": In OpenGL mode, only 4 points are displayed on the first screen and only 2 points on the second.
With "glPointSize = 3" all eight points are there.
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Title: Re: I have loose a point in Opengl, please help me!
Post by: TempodiBasic on December 16, 2020, 08:15:21 pm
Interesting results... it seems that _glpoint is dipendent to the video card of the pc on which it is running the program! Please test also this code to compare the results https://www.qb64.org/forum/index.php?topic=3254.msg125337#msg125337 (https://www.qb64.org/forum/index.php?topic=3254.msg125337#msg125337) Thanks for feedback
Title: Re: I have loose a point in Opengl, please help me!
Post by: Kernelpanic on December 17, 2020, 10:49:49 am