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Active Forums => QB64 Discussion => Topic started by: FellippeHeitor on November 22, 2020, 06:23:28 pm

Title: Part 2: Pretentious not-yet-a-clone clone of Among Us in QB64
Post by: FellippeHeitor on November 22, 2020, 06:23:28 pm
You've seen me pretend to clone Among Us in QB64 when in reality I just wrote enough code to have a "crewmate" roaming around a "map". This time I show you how the project has progressed so far: multiplayer online game with lots of "pew pew" and a very pretentious intro screen.

Contains an extra showcase of a really impressive platformer this guy Tsugumo is writing in QB64.

Guest: @SpriggsySpriggs



Code showcased in this session:
- Tsugumo's platformer: https://github.com/BPOutlaws/QB64-Platformer-Test
- Fellippe's "Amongst": https://github.com/FellippeHeitor/amongst

Join the talk:
Discord: http://discord.qb64.org
Twitter: https://twitter.com/QB64team

Check out Tsugumo on Twitter: https://twitter.com/Tsugumo_BPO
Title: Re: Part 2: Pretentious not-yet-a-clone clone of Among Us in QB64
Post by: TempodiBasic on November 22, 2020, 07:43:26 pm
good intro on an interesting argument: multiplayer online.
Waiting further ideas or features  programmed to be coded into Amongst