QB64.org Forum

Active Forums => Programs => Topic started by: keybone on November 14, 2019, 10:31:17 am

Title: Windoze 3.11 for QB64
Post by: keybone on November 14, 2019, 10:31:17 am
Post Deleted
Title: Re: Windoze 3.11 for QB64
Post by: bplus on November 14, 2019, 11:37:39 am
Hey keybone,

This looks very interesting but I load the code and run it under v1.3, standard issue for 64 bit Windows, and it all looks redacted! Option buttons and radio buttons do work but...

Title: Re: Windoze 3.11 for QB64
Post by: keybone on November 14, 2019, 11:45:22 am
Hey keybone,

This looks very interesting but I load the code and run it under v1.3, standard issue for 64 bit Windows, and it all looks redacted! Option buttons and radio buttons do work but...

Lol Redacted. I forgot to include the font. I'll update the post. Thanks for letting me know. :)
Title: Re: Windoze 3.11 for QB64
Post by: TempodiBasic on November 16, 2019, 09:58:31 am
Hi
here on my machine all regural!
Good porting to QB64.
Title: Re: Windoze 3.11 for QB64
Post by: Lucky_Strikez on November 16, 2019, 09:45:34 pm
This is impressive!
Title: Re: Windoze 3.11 for QB64
Post by: RhoSigma on November 17, 2019, 07:19:55 am
Nice port Keybone,
I was browsing the http://qbasicgui.datacomponents.net/ website a lot too, when looking for some ideas for GuiTools. A lot of cool stuff there. But what happend to your own GUI approach, do you still improve on it?
Title: Re: Windoze 3.11 for QB64
Post by: keybone on November 17, 2019, 05:32:41 pm
Nice port Keybone,
I was browsing the http://qbasicgui.datacomponents.net/ website a lot too, when looking for some ideas for GuiTools. A lot of cool stuff there. But what happend to your own GUI approach, do you still improve on it?

I haven't worked on my GUI in a while. I got the windowing system entirely working about almost a year ago and then my os crashed and I lost my most recent build. I had a backup on my google drive but it was maybe about 3/4ths complete. I haven't managed to get it fully working again. I do plan on working on it again at some point though.