This is only a beginning. We could create an array of spriteType and give the drawSprite sub an index to that array. Which means we could load and draw tons of sprites.
Also the data could have codes for different colors (which you might have started with the 15's). For setting that up, could use a sprite editor to create data statements for an app. Might be nice project.
Title: Re: Scale-able Sprite from DATA
Post by: Petr on April 04, 2019, 12:05:39 pm