like maybe create one and put at code that copies and pastes it.
gotta try to get a bit more into the art so my backgrounds dont look so bland in the game. any ideas where i can find some references for objects such as rocks, trees, ext?
i havnt done anything with images yet tho,
Hey bplus, for the next few days imma off of my usual comp so I want to work on something different since I don't have my full codes with Me on my laptop. Is there a way to do text that scrolls off the screen lime star wars or text that scrolls like the rpg games? If possible don't give me a full answer code done just the methods and explanation to see if I can figure it out myself through actual processes. I learn faster trying to solve it ;) thanks I'm looking through Google on my phone but Google is a mess for qb64 tutorials idk why
Hey bplus, for the next few days imma off of my usual comp so I want to work on something different since I don't have my full codes with Me on my laptop. Is there a way to do text that scrolls off the screen lime star wars or text that scrolls like the rpg games? If possible don't give me a full answer code done just the methods and explanation to see if I can figure it out myself through actual processes. I learn faster trying to solve it ;) thanks I'm looking through Google on my phone but Google is a mess for qb64 tutorials idk why
Not right off hand, that angle on z axis calls for 3D handling. Maybe Steve or Fellippe know some trick or Ashish with GL.
Nice Challenge!
Hey bplus, for the next few days imma off of my usual comp so I want to work on something different since I don't have my full codes with Me on my laptop. Is there a way to do text that scrolls off the screen lime star wars or text that scrolls like the rpg games? If possible don't give me a full answer code done just the methods and explanation to see if I can figure it out myself through actual processes. I learn faster trying to solve it ;) thanks I'm looking through Google on my phone but Google is a mess for qb64 tutorials idk why
Not right off hand, that angle on z axis calls for 3D handling. Maybe Steve or Fellippe know some trick or Ashish with GL.
Nice Challenge!
I don’t think you’d actually need to worry with the z-axis. Draw a line of text on a non-visible screen, and then use MAPTRIANGLE to copy the image of it to a new area where the top is smaller than the bottom. It should imitate the effect, I’d think.
From a line of text in an area like:
_______________
| |
——————————
To an area shaped like:
______________
/ \
——————————-
Then scale size down as the text scrolls up the screen to fade into the distance.